using UnityEngine; using UnityEngine.SceneManagement; public class GameOver : MonoBehaviour { public GameObject gameOverPanel; public GameObject ScorePanel; // Start is called once before the first execution of Update after the MonoBehaviour is created void Start() { } // Update is called once per frame void Update() { if(GameObject.FindGameObjectWithTag("Player") == null) { gameOverPanel.SetActive(true); ScorePanel.SetActive(false); } } public void Restart () { SceneManager.LoadScene(SceneManager.GetActiveScene().name); } }