Pacman/Assets/Scripts/Passage.cs
2025-04-20 21:10:16 +05:30

14 lines
351 B
C#

using UnityEngine;
public class Passage : MonoBehaviour
{
public Transform connection;
private void OnTriggerEnter2D(Collider2D other) {
Vector3 position = other.transform.position;
position.x = this.connection.position.x;
position.y = this.connection.position.y;
other.transform.position = position;
}
}