hillclimb2d/Assets/Scripts/AddFuel.cs
2025-03-16 20:03:45 +05:30

25 lines
454 B
C#

using UnityEngine;
public class AddFuel : MonoBehaviour
{
public CarController carController;
private void OnTriggerEnter2D(Collider2D other)
{
carController.fuel = 1;
Destroy(gameObject);
}
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}