26 lines
550 B
C#
26 lines
550 B
C#
using UnityEngine;
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public class parallaxController : MonoBehaviour
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{
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public Transform Player;
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float prevX;
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public parallax[] parallaxes;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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float speed = Player.position.x-prevX;
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prevX = Player.position.x;
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for(int i =0; i < parallaxes.Length; i++){
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parallaxes[i].SpeedMult = speed;
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}
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}
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}
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