more plats

This commit is contained in:
Sewmina 2025-09-20 00:53:04 +05:30
parent ea9672939a
commit e341b39876
9 changed files with 230 additions and 177 deletions

5
.vscode/extensions.json vendored Normal file
View File

@ -0,0 +1,5 @@
{
"recommendations": [
"visualstudiotoolsforunity.vstuc"
]
}

10
.vscode/launch.json vendored Normal file
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@ -0,0 +1,10 @@
{
"version": "0.2.0",
"configurations": [
{
"name": "Attach to Unity",
"type": "vstuc",
"request": "attach"
}
]
}

106
.vscode/settings.json vendored
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@ -1,56 +1,56 @@
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"**/*.userprefs":true, "**/*.unityproj": true,
"**/*.unityproj":true, "**/*.dll": true,
"**/*.dll":true, "**/*.exe": true,
"**/*.exe":true, "**/*.pdf": true,
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View File

@ -24,7 +24,7 @@ public class GameManager : MonoBehaviour
} }
// Update is called once per frame // Update is called once per frame
void Update() void FixedUpdate()
{ {
float input = Input.GetAxis("Vertical"); float input = Input.GetAxis("Vertical");
movespeed += input * acceleration * Time.deltaTime; movespeed += input * acceleration * Time.deltaTime;

View File

@ -38,7 +38,7 @@ RenderSettings:
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m_Sun: {fileID: 0} m_Sun: {fileID: 0}
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m_UseRadianceAmbientProbe: 0 m_UseRadianceAmbientProbe: 0
--- !u!157 &3 --- !u!157 &3
LightmapSettings: LightmapSettings:
@ -620,7 +620,7 @@ Camera:
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height: 1 height: 1
near clip plane: 0.3 near clip plane: 0.3
far clip plane: 1000 far clip plane: 600
field of view: 53.6 field of view: 53.6
orthographic: 0 orthographic: 0
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m_ScreenMatchMode: 0 m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0 m_MatchWidthOrHeight: 0.5
m_PhysicalUnit: 3 m_PhysicalUnit: 3
m_FallbackScreenDPI: 96 m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96 m_DefaultSpriteDPI: 96
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m_EditorClassIdentifier: m_EditorClassIdentifier:
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maxspeed: 30 maxspeed: 30
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maxFov: 70 maxFov: 73
Distance: 0 Distance: 0
txtSpeed: {fileID: 773073356} txtSpeed: {fileID: 773073356}
txtDistance: {fileID: 1721910756} txtDistance: {fileID: 1721910756}
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View File

@ -4,16 +4,32 @@ using UnityEngine;
public class SectionTriger : MonoBehaviour public class SectionTriger : MonoBehaviour
{ {
public static int counter =0;
public GameObject[] roadSection; public GameObject[] roadSection;
public float speed = -100f; public float speed = -100f;
int headroom = 5;
void Start()
{
if(counter ==0){
}
}
private void OnTriggerEnter(Collider other) private void OnTriggerEnter(Collider other)
{ {
if (other.gameObject.CompareTag("Trigger")) if (other.gameObject.CompareTag("Trigger"))
{ {
int randomNumber = Random.Range(0, roadSection.Length); int randomNumber = Random.Range(0, roadSection.Length);
Instantiate(roadSection[randomNumber], new Vector3(0, 0, other.transform.position.z + speed), Quaternion.identity); if(counter == 0){
for(int i=0; i < headroom; i++){
Instantiate(roadSection[Random.Range(0, roadSection.Length)], new Vector3(0, 0, other.transform.position.z + (speed * (i+1))), Quaternion.identity);
}
}
Instantiate(roadSection[randomNumber], new Vector3(0, 0, other.transform.position.z + (speed * (headroom+1))), Quaternion.identity);
counter++;
} }
} }
} }

View File

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@ -1,5 +1,6 @@
{ {
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"com.unity.collab-proxy": "2.9.3", "com.unity.collab-proxy": "2.9.3",
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@ -9,6 +10,7 @@
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"com.unity.textmeshpro": "3.0.6", "com.unity.textmeshpro": "3.0.6",
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@ -1,5 +1,14 @@
{ {
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},
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@ -102,6 +111,22 @@
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} }
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@ -134,6 +159,16 @@
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