neon_run/Assets/Move.cs
2025-09-18 14:29:14 +05:30

29 lines
564 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Move : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
transform.position += new Vector3(0, 0, GameManager.movespeed) * Time.deltaTime;
}
private void OnTriggerEnter(Collider other)
{
if (other.gameObject.CompareTag("Destroy"))
{
Destroy(gameObject);
}
}
}