19 lines
459 B
C#
19 lines
459 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class SectionTriger : MonoBehaviour
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{
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public GameObject roadSection;
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public float speed = -100f;
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private void OnTriggerEnter(Collider other)
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{
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if (other.gameObject.CompareTag("Trigger"))
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{
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Instantiate(roadSection, new Vector3(0, 0,other.transform.position.z + speed), Quaternion.identity);
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}
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}
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}
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