neon_run/Assets/Scripts/CustomInputFieldButton.cs
2025-11-26 07:41:23 +05:30

23 lines
477 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
[RequireComponent(typeof(Button))]
public class CustomInputFieldButton : MonoBehaviour
{
public TMP_InputField inputField;
Button button;
void Start()
{
button = GetComponent<Button>();
button.onClick.AddListener(OnClick);
}
void OnClick()
{
inputField.text+= GetComponentInChildren<TMP_Text>().text;
}
}