Release
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commit
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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public static class DataManager{
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public static class DataManager{
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public const string API_Endpoint="https://109-237-27-65.ip.linodeusercontent.com/pogemoon/api/";
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public const string API_Endpoint="https://pogechart.io/api/";
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private static string username;
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private static string username;
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public static string Username{get{
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public static string Username{get{
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if(PlayerPrefs.HasKey("username")){
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if(PlayerPrefs.HasKey("username")){
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@ -1,6 +1,5 @@
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using UnityEditor.VersionControl;
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using UnityEngine;
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using UnityEngine;
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public class PlayerController : MonoBehaviour
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public class PlayerController : MonoBehaviour
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@ -13,7 +13,7 @@ PlayerSettings:
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useOnDemandResources: 0
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useOnDemandResources: 0
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accelerometerFrequency: 60
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accelerometerFrequency: 60
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companyName: DefaultCompany
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companyName: DefaultCompany
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productName: 2themoon
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productName: PogeChart
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defaultCursor: {fileID: 0}
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defaultCursor: {fileID: 0}
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cursorHotspot: {x: 0, y: 0}
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cursorHotspot: {x: 0, y: 0}
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m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
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m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
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@ -44,8 +44,8 @@ PlayerSettings:
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m_HolographicTrackingLossScreen: {fileID: 0}
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m_HolographicTrackingLossScreen: {fileID: 0}
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defaultScreenWidth: 1920
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defaultScreenWidth: 1920
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defaultScreenHeight: 1080
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defaultScreenHeight: 1080
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defaultScreenWidthWeb: 960
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defaultScreenWidthWeb: 1280
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defaultScreenHeightWeb: 600
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defaultScreenHeightWeb: 720
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m_StereoRenderingPath: 0
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m_StereoRenderingPath: 0
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m_ActiveColorSpace: 0
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m_ActiveColorSpace: 0
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m_MTRendering: 1
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m_MTRendering: 1
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@ -557,7 +557,7 @@ PlayerSettings:
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webGLTemplate: APPLICATION:Default
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webGLTemplate: APPLICATION:Default
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webGLAnalyzeBuildSize: 0
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webGLAnalyzeBuildSize: 0
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webGLUseEmbeddedResources: 0
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webGLUseEmbeddedResources: 0
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webGLCompressionFormat: 0
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webGLCompressionFormat: 2
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webGLWasmArithmeticExceptions: 0
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webGLWasmArithmeticExceptions: 0
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webGLLinkerTarget: 1
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webGLLinkerTarget: 1
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webGLThreadsSupport: 0
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webGLThreadsSupport: 0
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