Post release fixes
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@@ -486,7 +486,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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txt_money: {fileID: 1209384639}
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moneyMultiplier: 5
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moneyMultiplier: 5000
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txtMoneyOffset: {x: 0, y: 2, z: 0}
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gameOverPanel: {fileID: 786266133}
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startPanel: {fileID: 1507447646}
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@@ -840,7 +840,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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Xsmoothness: 1
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Ysmoothness: 0.1
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Ysmoothness: 0.2
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offset: {x: 0, y: 0}
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shakeIntensity: {x: 0.1, y: 0.1, z: 0.1}
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shakeFX_good: {fileID: 948899437}
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@@ -2644,7 +2644,7 @@ SpriteRenderer:
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m_FlipX: 0
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m_FlipY: 0
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m_DrawMode: 2
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m_Size: {x: 185.78857, y: 3177.2842}
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m_Size: {x: 185.78857, y: 6796.333}
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 1
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@@ -2658,7 +2658,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1734205112}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 303.3, y: 78.6767, z: 0}
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m_LocalPosition: {x: 248.4, y: 167.8996, z: 0}
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m_LocalScale: {x: 0.05340552, y: 0.04930737, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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@@ -2766,7 +2766,7 @@ MonoBehaviour:
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effectOffset: {x: 0.34, y: 0.37, z: 0}
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eulerAngles: {x: 0, y: 0, z: 0}
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movingSpeed: 0.1
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boostSpeed: 0.35
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boostSpeed: 0.01
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turnAngle: 31
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trailPrefab: {fileID: 1182127216}
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currentTrail: {fileID: 0}
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