AviatorUnlimited/Assets/Scripts/GroundFollow.cs
2023-07-15 13:17:08 +05:30

20 lines
441 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GroundFollow : MonoBehaviour
{
public Transform target;
Vector3 offset;
void Start()
{
offset =transform.position - target.position;
}
// Update is called once per frame
void Update()
{
transform.position = new Vector3(target.position.x, transform.position.y, target.position.z + offset.z);
}
}