AviatorUnlimited/Assets/Arkham Interactive/Toony/Skies/Scripts/Levelloader.cs
2023-07-15 13:17:08 +05:30

43 lines
1.1 KiB
C#

using UnityEngine;
using System.Collections;
public class Levelloader : MonoBehaviour {
void OnGUI ()
{
// Make a background box
GUI.Box (new Rect (10, 10, 140, 310), "Loader Menu");
//Buttons
if (GUI.Button (new Rect (20, 40, 120, 30), "Blue Sky")) {
Application.LoadLevel (0);
}
if (GUI.Button (new Rect (20, 70, 120, 30), "Blue Sky 02")) {
Application.LoadLevel (1);
}
if (GUI.Button (new Rect (20, 100, 120, 30), "Bright Morning")) {
Application.LoadLevel (2);
}
if (GUI.Button (new Rect (20, 130, 120, 30), "Golden Horizon")) {
Application.LoadLevel (3);
}
if (GUI.Button (new Rect (20, 160, 120, 30), "Moody Sunrise")) {
Application.LoadLevel (4);
}
if (GUI.Button (new Rect (20, 190, 120, 30), "Moody Sunrise 02")) {
Application.LoadLevel (5);
}
if (GUI.Button (new Rect (20, 220, 120, 30), "Pink Sunset")) {
Application.LoadLevel (6);
}
if (GUI.Button (new Rect (20, 250, 120, 30), "Pink Sunset 02")) {
Application.LoadLevel (7);
}
if (GUI.Button (new Rect (20, 280, 120, 30), "Stormy Sky")) {
Application.LoadLevel (8);
}
}
}