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2023-11-28 11:38:59 +05:30
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using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using UnityEngine;
using UnityEngine.Scripting;
namespace Siccity.GLTFUtility {
// https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#asset-1
/// <summary> Metadata about the glTF asset </summary>
[Preserve] public class GLTFAsset {
/// <summary> A copyright message suitable for display to credit the content creator. </summary>
public string copyright;
/// <summary> Tool that generated this glTF model. Useful for debugging. </summary>
public string generator;
/// <summary> The glTF version that this asset targets. </summary>
[JsonProperty(Required = Required.Always)] public string version;
/// <summary> The minimum glTF version that this asset targets. </summary>
public string minVersion;
}
}