init
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Assets/GLTFUtility-master/Scripts/Spec/GLTFScene.cs
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13
Assets/GLTFUtility-master/Scripts/Spec/GLTFScene.cs
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using System;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using UnityEngine.Scripting;
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namespace Siccity.GLTFUtility {
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// https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#scene
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[Preserve] public class GLTFScene {
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/// <summary> Indices of nodes </summary>
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public List<int> nodes;
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public string name;
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}
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}
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