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Assets/Oculus/Voice/Scripts/Editor/Hub/VoiceSettings.cs
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30
Assets/Oculus/Voice/Scripts/Editor/Hub/VoiceSettings.cs
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* This source code is licensed under the license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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using Meta.Voice.Hub.Attributes;
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using Meta.Voice.Hub.Interfaces;
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using Meta.Voice.VSDKHub;
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using Meta.Voice.Windows;
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using Oculus.Voice.Utility;
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using UnityEngine;
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namespace Meta.Voice.Hub
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{
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[MetaHubPage("Settings", VoiceHubConstants.CONTEXT_VOICE, priority: 800)]
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public class SettingsWindowPage : SettingsWindow, IMetaHubPage
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{
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protected override GUIContent Title => new GUIContent("Voice SDK Settings");
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protected override Texture2D HeaderIcon => null;
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protected override string DocsUrl => VoiceSDKStyles.Texts.VoiceDocsUrl;
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public new void OnGUI()
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{
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base.OnGUI();
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}
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}
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}
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fileFormatVersion: 2
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guid: f28381e065624802b1cf1a6a2c98c644
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timeCreated: 1681333993
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