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Assets/Photon/PhotonChat/Code/ChannelCreationOptions.cs
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Assets/Photon/PhotonChat/Code/ChannelCreationOptions.cs
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// ----------------------------------------------------------------------------------------------------------------------
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// <summary>The Photon Chat Api enables clients to connect to a chat server and communicate with other clients.</summary>
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// <remarks>ChannelCreationOptions is a parameter used when subscribing to a public channel for the first time.</remarks>
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// <copyright company="Exit Games GmbH">Photon Chat Api - Copyright (C) 2018 Exit Games GmbH</copyright>
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// ----------------------------------------------------------------------------------------------------------------------
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namespace Photon.Chat
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{
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public class ChannelCreationOptions
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{
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/// <summary>Default values of channel creation options.</summary>
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public static ChannelCreationOptions Default = new ChannelCreationOptions();
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/// <summary>Whether or not the channel to be created will allow client to keep a list of users.</summary>
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public bool PublishSubscribers { get; set; }
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/// <summary>Limit of the number of users subscribed to the channel to be created.</summary>
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public int MaxSubscribers { get; set; }
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#if CHAT_EXTENDED
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public System.Collections.Generic.Dictionary<string, object> CustomProperties { get; set; }
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#endif
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}
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}
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