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Assets/Photon/PhotonChat/Demos/DemoChat/ChannelSelector.cs
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Assets/Photon/PhotonChat/Demos/DemoChat/ChannelSelector.cs
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// --------------------------------------------------------------------------------------------------------------------
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// <copyright company="Exit Games GmbH"/>
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// <summary>Demo code for Photon Chat in Unity.</summary>
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// <author>developer@exitgames.com</author>
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// --------------------------------------------------------------------------------------------------------------------
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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namespace Photon.Chat.Demo
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{
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public class ChannelSelector : MonoBehaviour, IPointerClickHandler
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{
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public string Channel;
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public void SetChannel(string channel)
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{
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this.Channel = channel;
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Text t = this.GetComponentInChildren<Text>();
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t.text = this.Channel;
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}
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public void OnPointerClick(PointerEventData eventData)
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{
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ChatGui handler = FindObjectOfType<ChatGui>();
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handler.ShowChannel(this.Channel);
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}
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}
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}
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