init
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20
Assets/Scripts/VRSwitch.cs
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20
Assets/Scripts/VRSwitch.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class VRSwitch : MonoBehaviour
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{
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public RectTransform canvas;
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public RectTransform vrCanvas;
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public GameObject[] hideForVR;
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void Start()
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{
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// if(Application.platform == RuntimePlatform.)
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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