Main Menu with loading screen
This commit is contained in:
@@ -12,8 +12,8 @@ public class PlayerController : MonoBehaviour
|
||||
}
|
||||
|
||||
public static PlayerController instance;
|
||||
public static Transform t => instance.transform;
|
||||
public static Vector3 position=> instance.transform.position;
|
||||
public static Transform t => instance.transform ?? Camera.main.transform;
|
||||
public static Vector3 position=> (instance == null) ? Camera.main.transform.position : instance.transform.position;
|
||||
public float movingSpeed = 1;
|
||||
public float speedIncremental = 0.01f;
|
||||
public float verticalSpeed = 0.5f;
|
||||
@@ -22,6 +22,8 @@ public class PlayerController : MonoBehaviour
|
||||
|
||||
public Text txtScore;
|
||||
|
||||
public GameObject ExplosionFX;
|
||||
|
||||
void Start()
|
||||
{
|
||||
|
||||
@@ -72,6 +74,10 @@ public class PlayerController : MonoBehaviour
|
||||
|
||||
|
||||
public void GameOver(){
|
||||
Application.LoadLevel(0);
|
||||
// Application.LoadLevel(0);
|
||||
GameOverUI.Activate();
|
||||
|
||||
Instantiate(ExplosionFX, transform.position, Quaternion.identity);
|
||||
Destroy(this);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user