ads added, closes #2

This commit is contained in:
2023-08-02 00:13:22 +05:30
parent 400336ef4f
commit a0ebd1d3f3
83 changed files with 2262 additions and 392 deletions

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@@ -0,0 +1,158 @@
using System;
using System.Collections;
using System.Collections.Generic;
using GoogleMobileAds.Api;
using UnityEngine;
public class AdsManager : MonoBehaviour
{
// Start is called before the first frame update
public static AdsManager instance;
void Awake(){
if(instance!= null){Destroy(gameObject);}
instance = this;
}
const string intAdId = "ca-app-pub-3966734202864173/9071918772";
const string rewardedAdId = "ca-app-pub-3966734202864173/7802288880";
void Start()
{
DontDestroyOnLoad(gameObject);
// Initialize the Google Mobile Ads SDK.
MobileAds.Initialize(initStatus => { Debug.Log("admob Init status : " + initStatus.ToString());});
StartCoroutine(ReloadAds(true));
}
private InterstitialAd interstitialAd;
/// <summary>
/// Loads the interstitial ad.
/// </summary>
public void LoadInterstitialAd()
{
// Clean up the old ad before loading a new one.
if (interstitialAd != null)
{
interstitialAd.Destroy();
interstitialAd = null;
}
Debug.Log("Loading the interstitial ad.");
// create our request used to load the ad.
var adRequest = new AdRequest.Builder()
.AddKeyword("unity-admob-sample")
.Build();
// send the request to load the ad.
InterstitialAd.Load(intAdId, adRequest,
(InterstitialAd ad, LoadAdError error) =>
{
// if error is not null, the load request failed.
if (error != null || ad == null)
{
Debug.LogError("interstitial ad failed to load an ad " +
"with error : " + error);
return;
}
Debug.Log("Interstitial ad loaded with response : "
+ ad.GetResponseInfo());
interstitialAd = ad;
});
}
public void ShowIntAd()
{
if (interstitialAd != null && interstitialAd.CanShowAd())
{
Debug.Log("Showing interstitial ad.");
interstitialAd.Show();
}
else
{
Debug.LogError("Interstitial ad is not ready yet.");
}
StartCoroutine(ReloadAds(false));
}
private RewardedAd rewardedAd;
/// <summary>
/// Loads the rewarded ad.
/// </summary>
public void LoadRewardedAd()
{
// Clean up the old ad before loading a new one.
if (rewardedAd != null)
{
rewardedAd.Destroy();
rewardedAd = null;
}
Debug.Log("Loading the rewarded ad.");
// create our request used to load the ad.
var adRequest = new AdRequest.Builder().Build();
// send the request to load the ad.
RewardedAd.Load(rewardedAdId, adRequest,
(RewardedAd ad, LoadAdError error) =>
{
// if error is not null, the load request failed.
if (error != null || ad == null)
{
Debug.LogError("Rewarded ad failed to load an ad " +
"with error : " + error);
return;
}
Debug.Log("Rewarded ad loaded with response : "
+ ad.GetResponseInfo());
rewardedAd = ad;
rewardedAd.OnAdPaid += OnRewardSuccess;
});
}
private void OnRewardSuccess(AdValue obj)
{
// GameManager.AdWatched();
}
public void ShowRewardedAd()
{
const string rewardMsg =
"Rewarded ad rewarded the user. Type: {0}, amount: {1}.";
if (rewardedAd != null && rewardedAd.CanShowAd())
{
rewardedAd.Show((Reward reward) =>
{
// TODO: Reward the user.
Debug.Log(String.Format(rewardMsg, reward.Type, reward.Amount));
});
}
StartCoroutine(ReloadAds(true));
}
IEnumerator ReloadAds(bool rewarded){
yield return new WaitForSeconds(2);
LoadInterstitialAd();
if(rewarded){
LoadRewardedAd();
}
}
}

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@@ -0,0 +1,11 @@
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MonoImporter:
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defaultReferences: []
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userData:
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@@ -11,14 +11,14 @@ public class AudioManager : MonoBehaviour
[SerializeField]public LevelAudioCombo[] levels;
public static bool isMuteMusic {get{
if(PlayerPrefs.HasKey("music")){
return PlayerPrefs.GetInt("music") == 1;
return PlayerPrefs.GetInt("music") == 0;
}else{
return false;
}
}}
public static bool isMuteSFX {get{
if(PlayerPrefs.HasKey("sfx")){
return PlayerPrefs.GetInt("sfx") == 1;
return PlayerPrefs.GetInt("sfx") == 0;
}else{
return false;
}
@@ -26,21 +26,30 @@ public class AudioManager : MonoBehaviour
public static void ToggleMusic(){
if(isMuteMusic){
PlayerPrefs.SetInt("music",1);
instance.SourceMusic.volume = instance.defVol;
}else{
PlayerPrefs.SetInt("music",0);
instance.SourceMusic.volume = 0;
}
PlayerPrefs.Save();
}
float defVol;
public static void ToggleSFX(){
if(isMuteMusic){
if(isMuteSFX){
PlayerPrefs.SetInt("sfx",1);
}else{
PlayerPrefs.SetInt("sfx",0);
}
PlayerPrefs.Save();
}
void Awake(){
instance= this;
DontDestroyOnLoad(this);
defVol = SourceMusic.volume;
}
public static void ChangeMusicToScene(string scene){

View File

@@ -8,7 +8,7 @@ using UnityEngine;
using UnityEngine.Networking;
public static class DataManager{
public const string API_ENDPOINT = "http://vps.playpoolstudios.com/faucet/ufo/api/";
public const string API_ENDPOINT = "https://vps.playpoolstudios.com/faucet/ufo/api/";
public const string key = "#2CuV1Bit^S!sW1ZcgRv8BhrO";
public static UserData userData{get; private set;}
public static List<LeaderboardItemData> Leaderboard{get; private set;}

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@@ -7,6 +7,9 @@ public class MainMenu : MonoBehaviour
public Text[] txtStats;
public GameObject LinkPanel;
public InputField FHIdInput;
public Image sfxImage,musicImage;
public Sprite sprite_sfxOn,sprite_sfxOff,sprite_musicOn,sprite_musicOff;
public void OnPlay(){
LoadingScreen.LoadLevel("Game");
}
@@ -22,6 +25,7 @@ public class MainMenu : MonoBehaviour
foreach(Text txtStat in txtStats){
txtStat.text = txtStat.text.Replace("{score}",DataManager.userData.score).Replace("{top_score}",DataManager.userData.top_score).Replace("{play_time}",Helpers.SecondsToTime(int.Parse(DataManager.userData.play_time),showSeconds:false)).Replace("{asteroids}",DataManager.userData.asteroids).Replace("{near_miss}",DataManager.userData.near_miss).Replace("{total_games}",DataManager.userData.total_games);
}
UpdateAudioImages();
}
@@ -59,4 +63,19 @@ public class MainMenu : MonoBehaviour
LoadingScreen.LoadLevel("Login");
}
public void ToggleMusic(){
AudioManager.ToggleMusic();
UpdateAudioImages();
}
public void ToggleSFX(){
AudioManager.ToggleSFX();
UpdateAudioImages();
}
void UpdateAudioImages(){
sfxImage.sprite = (AudioManager.isMuteSFX) ? sprite_sfxOff : sprite_sfxOn;
musicImage.sprite = (AudioManager.isMuteMusic) ? sprite_musicOff : sprite_musicOn;
}
}

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@@ -110,7 +110,7 @@ public class PlayerController : MonoBehaviour
public void ActivatePowerup(){
powerupTimer = PowerupLife;
}
public static int AdCounter=0;
public async void GameOver(){
// Application.LoadLevel(0);
TalkWithServer();
@@ -124,6 +124,12 @@ public class PlayerController : MonoBehaviour
GameOverUI.Activate();
AdCounter++;
if(AdCounter > 1){
AdCounter =0;
AdsManager.instance.ShowIntAd();
}
}
public void SpawnExplosionFX(Vector3 pos){