diff --git a/Assets/ExternalDependencyManager/Editor/CHANGELOG.md b/Assets/ExternalDependencyManager/Editor/CHANGELOG.md
index a1e8793..79d7b94 100644
--- a/Assets/ExternalDependencyManager/Editor/CHANGELOG.md
+++ b/Assets/ExternalDependencyManager/Editor/CHANGELOG.md
@@ -1,53 +1,4 @@
-# Version 1.2.176 - Apr 27, 2023
-* Android Resolver - Added two Android Resolver settings to determine whether
- EDM4U injects custom local Maven repo path as a relative path or full path.
- Fixes #537
-* Android Resolver - Inject Maven Repo to `settingTemplate.gradle` from
- Unity 2022.2+
- Fixes #594
-* Android Resolver - Jetifier option is enabled by default now.
-* Android Resolver - `Explode Aar` option applies to all cases, whether the
- project will be exported or not.
- Fixes #584
- Fixes #287
-
-# Version 1.2.175 - Nov 16, 2022
-* General - Added tvOS podfile support to the iOS resolver.
-
-# Version 1.2.174 - Oct 06, 2022
-* General - Added tvOS support to the iOS resolver.
-* General - Fixed #484 - Changed `EditorMeasurement` to use secure connection.
-* Android Resolver - Fixed Android Resolver unable to resolve
- `mainTemplate.gradle` in Unity `2022.2+` or `2023.1+`.
-
-# Version 1.2.173 - Sep 28, 2022
-* General - Added tvOS library support to the export unity package scripts.
-
-# Version 1.2.172 - Jun 23, 2022
-* iOS Resolver - Stop forcing `ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES` to `YES`,
- which seems to cause problem for some when submitting apps. See #526 for more
- information.
-
-# Version 1.2.171 - May 11, 2022
-* iOS Resolver - Change `Enable Swift Framework Support Workaround` setting to
- be `ON` by default since more pods are using Swift Framework now.
-
-# Version 1.2.170 - Apr 4, 2022
-* Android Resolver - Fixes #498 - Fix the path separator of the Maven repo
- injected to `mainTemplate.gradle`.
-* iOS Resolver - Fixes #470 - Switch default Cocoapods master repo from Github
- to CDN.
-* iOS Resolver - `Link Framework Statically` setting is now default to `true`.
- That is, `use_frameworks! :linkage => static` will be added to `Podfile` by
- default instead of `use_frameworks!`. This can be changed in iOS Resolver
- settings. This fixes odd behaviors when pods include static libraries, ex.
- Firebase Analytics.
-* iOS Resolver - Added a workaround when app crashes on launch due to
- `Library not loaded: @rpath/libswiftCore.dylib` when some pods includes Swift
- framework. This is turned `OFF` by default and can be changed in iOS Resolver
- settings.
-
-# Version 1.2.169 - Jan 20, 2022
+# Version 1.2.169 - Jan 20, 2021
* General - Fixes #425 - Change to save `GvhProjectSettings.xml` without
Unicode byte order mark (BoM).
* Android Resolver - Remove reference to `jcenter()`
diff --git a/Assets/ExternalDependencyManager/Editor/CHANGELOG.md.meta b/Assets/ExternalDependencyManager/Editor/CHANGELOG.md.meta
index 73a35c6..93230e5 100644
--- a/Assets/ExternalDependencyManager/Editor/CHANGELOG.md.meta
+++ b/Assets/ExternalDependencyManager/Editor/CHANGELOG.md.meta
@@ -1,8 +1,8 @@
fileFormatVersion: 2
-guid: c59750df28b54a599d43c4d5204fb1b8
+guid: deafbeef1ed04f639e3195087b6d2e9f
labels:
- gvh
-- gvh_version-8.4.1
+- gvh_version-1.2.169
- gvhp_exportpath-ExternalDependencyManager/Editor/CHANGELOG.md
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externalObjects: {}
diff --git a/Assets/ExternalDependencyManager/Editor/Google.VersionHandler.dll b/Assets/ExternalDependencyManager/Editor/Google.VersionHandler.dll
index 94cb8ce..bcf0890 100644
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diff --git a/Assets/ExternalDependencyManager/Editor/Google.VersionHandler.dll.meta b/Assets/ExternalDependencyManager/Editor/Google.VersionHandler.dll.meta
index 880db65..6781b96 100644
--- a/Assets/ExternalDependencyManager/Editor/Google.VersionHandler.dll.meta
+++ b/Assets/ExternalDependencyManager/Editor/Google.VersionHandler.dll.meta
@@ -1,8 +1,8 @@
fileFormatVersion: 2
-guid: 9083229ed99f4fb0993b5625e8ea47f8
+guid: 17e39196248d458daa69b514bc09b6a7
labels:
- gvh
-- gvh_version-8.4.1
+- gvh_version-1.2.169
- gvhp_exportpath-ExternalDependencyManager/Editor/Google.VersionHandler.dll
- gvhp_targets-editor
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diff --git a/Assets/ExternalDependencyManager/Editor/LICENSE.meta b/Assets/ExternalDependencyManager/Editor/LICENSE.meta
index 41ef6c3..4de234f 100644
--- a/Assets/ExternalDependencyManager/Editor/LICENSE.meta
+++ b/Assets/ExternalDependencyManager/Editor/LICENSE.meta
@@ -1,8 +1,8 @@
fileFormatVersion: 2
-guid: d980a3fa4da0408e910fde746ce3b558
+guid: 61e923e8fff245a9bf5cfcf0774e75df
labels:
- gvh
-- gvh_version-8.4.1
+- gvh_version-1.2.169
- gvhp_exportpath-ExternalDependencyManager/Editor/LICENSE
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diff --git a/Assets/ExternalDependencyManager/Editor/README.md b/Assets/ExternalDependencyManager/Editor/README.md
index b49cf1e..cbc98e1 100644
--- a/Assets/ExternalDependencyManager/Editor/README.md
+++ b/Assets/ExternalDependencyManager/Editor/README.md
@@ -26,7 +26,7 @@ This causes the following problems:
Unity project can be complex and a burden on a Unity plugin maintainer.
* The process of resolving conflicting dependencies on platform specific
libraries is pushed to the developer attempting to use a Unity plugin.
- The developer trying to use your plugin is very likely to give up when
+ The developer trying to use you plugin is very likely to give up when
faced with Android or iOS specific build errors.
* The process of resolving conflicting Unity plugins (due to shared Unity
plugin components) is pushed to the developer attempting to use your Unity
diff --git a/Assets/ExternalDependencyManager/Editor/README.md.meta b/Assets/ExternalDependencyManager/Editor/README.md.meta
index 34428ef..dc57bb6 100644
--- a/Assets/ExternalDependencyManager/Editor/README.md.meta
+++ b/Assets/ExternalDependencyManager/Editor/README.md.meta
@@ -1,8 +1,8 @@
fileFormatVersion: 2
-guid: b86aa3582c084272a2ff16841e0523f7
+guid: 57b5c3f72b65480eba2cc96380835972
labels:
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-- gvh_version-8.4.1
+- gvh_version-1.2.169
- gvhp_exportpath-ExternalDependencyManager/Editor/README.md
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diff --git a/Assets/GPGSIds.cs b/Assets/GPGSIds.cs
new file mode 100644
index 0000000..dcb086b
--- /dev/null
+++ b/Assets/GPGSIds.cs
@@ -0,0 +1,30 @@
+//
+// Copyright (C) 2015 Google Inc. All Rights Reserved.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+
+///
+/// This file is automatically generated DO NOT EDIT!
+///
+/// These are the constants defined in the Play Games Console for Game Services
+/// Resources.
+///
+
+
+public static class GPGSIds
+{
+ public const string achievement_welcome = "CgkIr-rjoI4TEAIQAQ"; //
+
+}
+
diff --git a/Assets/GPGSIds.cs.meta b/Assets/GPGSIds.cs.meta
new file mode 100644
index 0000000..50425e5
--- /dev/null
+++ b/Assets/GPGSIds.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: ac9697ce925af5a46a3b8c43badca3a0
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Plugins/Android/GooglePlayGamesManifest.androidlib.meta b/Assets/Plugins/Android/GooglePlayGamesManifest.androidlib.meta
new file mode 100644
index 0000000..fa07451
--- /dev/null
+++ b/Assets/Plugins/Android/GooglePlayGamesManifest.androidlib.meta
@@ -0,0 +1,143 @@
+fileFormatVersion: 2
+guid: 44f4150f398dc4f22b230f8c74866383
+folderAsset: yes
+timeCreated: 1504033921
+licenseType: Pro
+PluginImporter:
+ serializedVersion: 2
+ iconMap: {}
+ executionOrder: {}
+ isPreloaded: 0
+ isOverridable: 0
+ platformData:
+ data:
+ first:
+ '': Any
+ second:
+ enabled: 0
+ settings:
+ Exclude Android: 0
+ Exclude Editor: 0
+ Exclude Linux: 0
+ Exclude Linux64: 0
+ Exclude LinuxUniversal: 0
+ Exclude OSXIntel: 0
+ Exclude OSXIntel64: 0
+ Exclude OSXUniversal: 0
+ Exclude WebGL: 0
+ Exclude Win: 0
+ Exclude Win64: 0
+ Exclude iOS: 0
+ data:
+ first:
+ '': Editor
+ second:
+ enabled: 0
+ settings:
+ CPU: AnyCPU
+ OS: AnyOS
+ data:
+ first:
+ Android: Android
+ second:
+ enabled: 1
+ settings:
+ CPU: ARMv7
+ data:
+ first:
+ Any:
+ second:
+ enabled: 1
+ settings: {}
+ data:
+ first:
+ Editor: Editor
+ second:
+ enabled: 1
+ settings:
+ DefaultValueInitialized: true
+ data:
+ first:
+ Facebook: Win
+ second:
+ enabled: 0
+ settings:
+ CPU: AnyCPU
+ data:
+ first:
+ Facebook: Win64
+ second:
+ enabled: 0
+ settings:
+ CPU: AnyCPU
+ data:
+ first:
+ Standalone: Linux
+ second:
+ enabled: 1
+ settings:
+ CPU: x86
+ data:
+ first:
+ Standalone: Linux64
+ second:
+ enabled: 1
+ settings:
+ CPU: x86_64
+ data:
+ first:
+ Standalone: LinuxUniversal
+ second:
+ enabled: 1
+ settings: {}
+ data:
+ first:
+ Standalone: OSXIntel
+ second:
+ enabled: 1
+ settings:
+ CPU: AnyCPU
+ data:
+ first:
+ Standalone: OSXIntel64
+ second:
+ enabled: 1
+ settings:
+ CPU: AnyCPU
+ data:
+ first:
+ Standalone: OSXUniversal
+ second:
+ enabled: 1
+ settings: {}
+ data:
+ first:
+ Standalone: Win
+ second:
+ enabled: 1
+ settings:
+ CPU: AnyCPU
+ data:
+ first:
+ Standalone: Win64
+ second:
+ enabled: 1
+ settings:
+ CPU: AnyCPU
+ data:
+ first:
+ WebGL: WebGL
+ second:
+ enabled: 1
+ settings: {}
+ data:
+ first:
+ iPhone: iOS
+ second:
+ enabled: 1
+ settings:
+ CompileFlags:
+ FrameworkDependencies:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Plugins/Android/GooglePlayGamesManifest.androidlib/AndroidManifest.xml b/Assets/Plugins/Android/GooglePlayGamesManifest.androidlib/AndroidManifest.xml
new file mode 100644
index 0000000..3fe7ba5
--- /dev/null
+++ b/Assets/Plugins/Android/GooglePlayGamesManifest.androidlib/AndroidManifest.xml
@@ -0,0 +1,27 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Assets/Plugins/Android/GooglePlayGamesManifest.androidlib/project.properties b/Assets/Plugins/Android/GooglePlayGamesManifest.androidlib/project.properties
new file mode 100644
index 0000000..f438126
--- /dev/null
+++ b/Assets/Plugins/Android/GooglePlayGamesManifest.androidlib/project.properties
@@ -0,0 +1,2 @@
+target=android-16
+android.library=true
diff --git a/Assets/Plugins/Android/GooglePlayGamesManifest.androidlib/project.properties.meta b/Assets/Plugins/Android/GooglePlayGamesManifest.androidlib/project.properties.meta
new file mode 100644
index 0000000..e472b75
--- /dev/null
+++ b/Assets/Plugins/Android/GooglePlayGamesManifest.androidlib/project.properties.meta
@@ -0,0 +1,6 @@
+fileFormatVersion: 2
+guid: 6156f0fc2bafa4f0c86d61673c0068d0
+DefaultImporter:
+ userData:
+labels:
+- gvh_v0.11.01
diff --git a/Assets/Plugins/Android/androidx.startup.startup-runtime-1.0.0.aar b/Assets/Plugins/Android/androidx.startup.startup-runtime-1.0.0.aar
index 3d415b0..51bf462 100644
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diff --git a/Assets/Plugins/Android/androidx.work.work-runtime-2.7.0.aar b/Assets/Plugins/Android/androidx.work.work-runtime-2.7.0.aar
index 55634ad..2fc2e03 100644
Binary files a/Assets/Plugins/Android/androidx.work.work-runtime-2.7.0.aar and b/Assets/Plugins/Android/androidx.work.work-runtime-2.7.0.aar differ
diff --git a/Assets/Plugins/Android/com.google.android.gms.play-services-ads-lite-22.2.0.aar b/Assets/Plugins/Android/com.google.android.gms.play-services-ads-lite-22.2.0.aar
index 0455963..0b93133 100644
Binary files a/Assets/Plugins/Android/com.google.android.gms.play-services-ads-lite-22.2.0.aar and b/Assets/Plugins/Android/com.google.android.gms.play-services-ads-lite-22.2.0.aar differ
diff --git a/Assets/Plugins/Android/com.google.signin.google-signin-support-1.0.4.aar b/Assets/Plugins/Android/com.google.signin.google-signin-support-1.0.4.aar
index e1ac0ef..113ddef 100644
Binary files a/Assets/Plugins/Android/com.google.signin.google-signin-support-1.0.4.aar and b/Assets/Plugins/Android/com.google.signin.google-signin-support-1.0.4.aar differ
diff --git a/Assets/Scripts/CheckUpdates.cs b/Assets/Scripts/CheckUpdates.cs
index a110171..08306c5 100644
--- a/Assets/Scripts/CheckUpdates.cs
+++ b/Assets/Scripts/CheckUpdates.cs
@@ -4,7 +4,7 @@ using UnityEngine;
public class CheckUpdates : MonoBehaviour
{
- public static int ClientVersion = 1;
+ public static int ClientVersion = 3;
public static int ServerVersion;
public static bool EverythingOkay => ClientVersion == ServerVersion;
@@ -39,7 +39,7 @@ public class CheckUpdates : MonoBehaviour
ServerVersion = int.Parse(req.text);
if(ServerVersion <= 0){
LoadingScreen.LoadLevel("maintaince");
- }else if(ServerVersion != ClientVersion){
+ }else if(ServerVersion > ClientVersion){
LoadingScreen.LoadLevel("update");
}
}
diff --git a/Assets/Scripts/DataManager.cs b/Assets/Scripts/DataManager.cs
index ef4d4c6..cc8e77b 100644
--- a/Assets/Scripts/DataManager.cs
+++ b/Assets/Scripts/DataManager.cs
@@ -134,15 +134,15 @@ public static class DataManager{
}
Debug.Log("Success parsing userdata");
- PlayerPrefs.SetString("username", username);
- PlayerPrefs.SetString("password", username);
+ PlayerPrefs.SetString("username", username + "#0");
+ PlayerPrefs.SetString("password", username+ "#0");
PlayerPrefs.Save();
}catch(Exception e){
Debug.Log("Error parsing userdata");
}
}else{
if(request.downloadHandler.text == "0"){
- userData = new UserData(){username = username};
+ userData = new UserData(){username = username+ "#0"};
}else{
MessageBox.ShowMessage("Error logging in, Server said\n" +request.downloadHandler.text);
return;
diff --git a/Assets/Scripts/Helpers.cs b/Assets/Scripts/Helpers.cs
index 0f57b98..1d61b70 100644
--- a/Assets/Scripts/Helpers.cs
+++ b/Assets/Scripts/Helpers.cs
@@ -31,7 +31,9 @@ public class Helpers{
if(hours>0){output+=$"{hours}H ";}
if(mins>0){output+=$"{mins}m ";}
if(showSeconds){output+=$"{seconds}s";}
-
+ if(output.Length <= 0){
+ output = time + " seconds";
+ }
return output;
}
}
\ No newline at end of file
diff --git a/Assets/Scripts/LoginManager.cs b/Assets/Scripts/LoginManager.cs
index 03f4f52..02610f5 100644
--- a/Assets/Scripts/LoginManager.cs
+++ b/Assets/Scripts/LoginManager.cs
@@ -14,12 +14,38 @@ public class LoginManager : MonoBehaviour
void Awake(){
loadingPanel.SetActive(true);
+ // PlayGamesPlatform.Activate();
+ // LoginGooglePlayGames();
configuration = new GoogleSignInConfiguration {
- WebClientId = "656661869871-klbj2ujfiucqic4uugb0d2t3p3vbe4jp.apps.googleusercontent.com",
- RequestIdToken = true,
+ WebClientId = "143863534373-b4f6l0esj5jr7kl2m66bkd0je21fsp7s.apps.googleusercontent.com",
+ RequestIdToken = false,
RequestEmail=true,
};
}
+// public void LoginGooglePlayGames()
+// {
+// PlayGamesPlatform.Instance.Authenticate((success) =>
+// {
+// if (success == SignInStatus.Success)
+// {
+// Debug.Log("Login with Google Play games successful.");
+// PlayGamesPlatform.Instance.Get
+// PlayGamesPlatform.Instance.RequestServerSideAccess(true, code =>
+// {
+// Debug.Log("Authorization code: " + code);
+// // Token = code;
+// StartCoroutine(DoneLogin(task.Result.Email));
+
+// // This token serves as an example to be used for SignInWithGooglePlayGames
+// });
+// }
+// else
+// {
+// MessageBox.ShowMessage("Failed to retrieve Google play games authorization code", "Error Auth");
+// Debug.Log("Login Unsuccessful");
+// }
+// });
+// }
async void Start(){
// DataManager.GoogleLogin("sewmina7d@gmail.com");
diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs
index e884045..56f22d8 100644
--- a/Assets/Scripts/PlayerController.cs
+++ b/Assets/Scripts/PlayerController.cs
@@ -130,7 +130,7 @@ public class PlayerController : MonoBehaviour
GameOverUI.Activate();
AdCounter++;
- if(AdCounter > 1){
+ if(AdCounter > 1 || DataManager.userData.faucet_id > 0){
AdCounter =0;
AdsManager.instance.ShowIntAd();
diff --git a/ProjectSettings/GooglePlayGameSettings.txt b/ProjectSettings/GooglePlayGameSettings.txt
index 8f98efe..8e16872 100644
--- a/ProjectSettings/GooglePlayGameSettings.txt
+++ b/ProjectSettings/GooglePlayGameSettings.txt
@@ -1,2 +1,9 @@
lastUpgrade=01101
proj.pluginVersion=0.11.01
+proj.AppId=656661869871
+and.BundleId=com.Xperience.UfoRun
+proj.classDir=Assets
+proj.ConstantsClassName=GPGSIds
+and.ResourceData=%3c%3fxml+version%3d%221.0%22+encoding%3d%22utf-8%22%3f%3e%0a%3c%21--Google+Play+game+services+IDs.+Save+this+file+as+res%2fvalues%2fgames-ids.xml+in+your+project.--%3e%0a%3cresources%3e%0a++%3c%21--app_id--%3e%0a++%3cstring+name%3d%22app_id%22+translatable%3d%22false%22%3e656661869871%3c%2fstring%3e%0a++%3c%21--package_name--%3e%0a++%3cstring+name%3d%22package_name%22+translatable%3d%22false%22%3ecom.Xperience.UfoRun%3c%2fstring%3e%0a++%3c%21--achievement+Welcome%21--%3e%0a++%3cstring+name%3d%22achievement_welcome%22+translatable%3d%22false%22%3eCgkIr-rjoI4TEAIQAQ%3c%2fstring%3e%0a%3c%2fresources%3e
+and.ClientId=
+android.SetupDone=true
diff --git a/ProjectSettings/GvhProjectSettings.xml b/ProjectSettings/GvhProjectSettings.xml
index 0a41df4..b17921a 100644
--- a/ProjectSettings/GvhProjectSettings.xml
+++ b/ProjectSettings/GvhProjectSettings.xml
@@ -4,7 +4,8 @@
-
+
+
diff --git a/ProjectSettings/Packages/com.unity.services.core/Settings.json b/ProjectSettings/Packages/com.unity.services.core/Settings.json
new file mode 100644
index 0000000..e69de29
diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset
index 1cf9673..d002a28 100644
--- a/ProjectSettings/ProjectSettings.asset
+++ b/ProjectSettings/ProjectSettings.asset
@@ -133,7 +133,7 @@ PlayerSettings:
vulkanEnableLateAcquireNextImage: 0
vulkanEnableCommandBufferRecycling: 1
loadStoreDebugModeEnabled: 0
- bundleVersion: 1.14
+ bundleVersion: 1.8
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
@@ -162,7 +162,7 @@ PlayerSettings:
iPhone: 0
tvOS: 0
overrideDefaultApplicationIdentifier: 1
- AndroidBundleVersionCode: 4
+ AndroidBundleVersionCode: 8
AndroidMinSdkVersion: 22
AndroidTargetSdkVersion: 0
AndroidPreferredInstallLocation: 1
@@ -256,7 +256,7 @@ PlayerSettings:
AndroidTargetDevices: 0
AndroidSplashScreenScale: 0
androidSplashScreen: {fileID: 0}
- AndroidKeystoreName: H:/keys/xperience.keystore
+ AndroidKeystoreName: I:/keys/xperience.keystore
AndroidKeyaliasName: xperience
AndroidEnableArmv9SecurityFeatures: 1
AndroidBuildApkPerCpuArchitecture: 0
@@ -886,7 +886,13 @@ PlayerSettings:
XboxOneOverrideIdentityName:
XboxOneOverrideIdentityPublisher:
vrEditorSettings: {}
- cloudServicesEnabled: {}
+ cloudServicesEnabled:
+ Build: 0
+ Game Performance: 0
+ Legacy Analytics: 0
+ Purchasing: 0
+ UDP: 0
+ Unity Ads: 0
luminIcon:
m_Name:
m_ModelFolderPath:
@@ -906,11 +912,11 @@ PlayerSettings:
apiCompatibilityLevel: 3
activeInputHandler: 0
windowsGamepadBackendHint: 0
- cloudProjectId:
+ cloudProjectId: 4a2e5e94-7ab1-4678-85ba-ad35ec8d9ab7
framebufferDepthMemorylessMode: 0
qualitySettingsNames: []
- projectName:
- organizationId:
+ projectName: UFO Run
+ organizationId: sewmina7
cloudEnabled: 0
legacyClampBlendShapeWeights: 0
hmiLoadingImage: {fileID: 0}