EndlessRocket/Assets/Scripts/GameOverUI.cs

30 lines
523 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GameOverUI : MonoBehaviour
{
public GameObject panel;
public static GameOverUI instance;
void Awake(){
instance=this;
}
public static void Activate(){
instance.activate();
}
void activate(){
panel.SetActive(true);
}
public void OnMenu(){
LoadingScreen.LoadLevel("MainMenu");
}
public void Restart(){
LoadingScreen.LoadLevel("Game");
}
}