EndlessRocket/Assets/Scripts/MultiTool.cs

16 lines
302 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MultiTool : MonoBehaviour
{
public Vector3 movingSpeed;
public Vector3 rotation;
void FixedUpdate()
{
transform.Translate(movingSpeed);
transform.Rotate(rotation);
}
}