Fixed #1
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f337e72476
commit
9bba037c66
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@ -17,6 +17,18 @@ class DataManager{
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static dynamic UserJson;
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static dynamic cryptoRates;
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static double currentEarnings =0;
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static Map<String, int> GamesEarnings = {};
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static Map<String, int> CryptoEarnings = {};
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static void Reset(){
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UserJson = LinkedGamesJson = NonLinkedGamesJson = Challenges = [];
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currentEarnings = 0;
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GamesEarnings = CryptoEarnings = {};
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}
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static Future<bool> Init() async{
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bool isSettingsDone = await GetSettings();
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bool isGamesDone = await GetGames();
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@ -43,31 +55,35 @@ class DataManager{
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}
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static void FilterLinkedGames(){
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LinkedGamesJson = [];
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NonLinkedGamesJson = [];
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if(UserJson['linkedGames'].toString().length < 3){
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NonLinkedGamesJson = AllGames;
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return;
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}
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List<Map<String, dynamic>> linkedGames = jsonDecode(
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UserJson['linkedGames']).cast<Map<String, dynamic>>();
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Debug.Log("err044 : $UserJson");
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LinkedGamesJson = [];
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NonLinkedGamesJson = [];
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if (UserJson['linkedGames']
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.toString()
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.length < 3) {
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NonLinkedGamesJson = AllGames;
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return;
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}
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List<Map<String, dynamic>> linkedGames = jsonDecode(
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UserJson['linkedGames']).cast<Map<String, dynamic>>();
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AllGames.forEach((element) {
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bool foundLink = false;
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for (var linkedGame in linkedGames) {
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int gid = linkedGame["game_id"];
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int id = int.parse(element['id']);
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if (gid == id) {
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LinkedGamesJson.add(element);
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foundLink = true;
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break;
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AllGames.forEach((element) {
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bool foundLink = false;
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for (var linkedGame in linkedGames) {
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int gid = linkedGame["game_id"];
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int id = int.parse(element['id']);
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if (gid == id) {
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LinkedGamesJson.add(element);
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foundLink = true;
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break;
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}
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}
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}
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if (!foundLink) {
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NonLinkedGamesJson.add(element);
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}
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});
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if (!foundLink) {
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NonLinkedGamesJson.add(element);
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}
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});
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}
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static Future<bool> GetSettings() async{
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@ -143,10 +159,7 @@ class DataManager{
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Challenges = _Challenges;
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return true;
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}
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static dynamic cryptoRates;
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static double currentEarnings =0;
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static Map<String, int> GamesEarnings = {};
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static Map<String, int> CryptoEarnings = {};
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static void CalculateEarnings() async{
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@ -215,4 +228,6 @@ class DataManager{
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Debug.LogError(e);
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}
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}
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}
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@ -525,6 +525,7 @@ class _HomeState extends State<Home> {
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Navigator.of(context).pushAndRemoveUntil(MaterialPageRoute(builder: (context) =>
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MyHomePage()), (Route<dynamic> route) => false);
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DataManager.Reset();
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},
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child: GlassCard(child: Padding(
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padding: const EdgeInsets.all(15.0),
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@ -200,7 +200,9 @@ class _MyHomePageState extends State<MyHomePage> {
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int regResult = await LoginManager.Register(usernameController.text, passwordController.text);
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if(regResult == 0){
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await LoginManager.AutoLogin();
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await DataManager.GetGamesProgress();
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loadHome();
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}else if(regResult == 5){
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Dialogs.showAlertDialog(context, "Register Failed", "Username Already exists, Please try again with a different username");
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