Before upgrade
This commit is contained in:
8
Assets/Plugins/Android.meta
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8
Assets/Plugins/Android.meta
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9
Assets/Plugins/iOS.meta
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9
Assets/Plugins/iOS.meta
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@@ -0,0 +1,9 @@
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9
Assets/Plugins/iOS/GoogleSignIn.meta
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9
Assets/Plugins/iOS/GoogleSignIn.meta
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userData:
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assetBundleName:
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assetBundleVariant:
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20
Assets/Plugins/iOS/GoogleSignIn/GoogleSignIn.h
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20
Assets/Plugins/iOS/GoogleSignIn/GoogleSignIn.h
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/**
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* Copyright 2017 Google Inc.
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*
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||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
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||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
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||||
* limitations under the License.
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*/
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#import <GoogleSignIn/GIDSignIn.h>
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@interface GoogleSignInHandler
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: NSObject <GIDSignInDelegate, GIDSignInUIDelegate>
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@end
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35
Assets/Plugins/iOS/GoogleSignIn/GoogleSignIn.h.meta
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35
Assets/Plugins/iOS/GoogleSignIn/GoogleSignIn.h.meta
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fileFormatVersion: 2
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serializedVersion: 2
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executionOrder: {}
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defineConstraints: []
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isPreloaded: 0
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isOverridable: 0
|
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isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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345
Assets/Plugins/iOS/GoogleSignIn/GoogleSignIn.mm
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345
Assets/Plugins/iOS/GoogleSignIn/GoogleSignIn.mm
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@@ -0,0 +1,345 @@
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/**
|
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* Copyright 2017 Google Inc.
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*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#import "GoogleSignIn.h"
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#import <GoogleSignIn/GIDAuthentication.h>
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#import <GoogleSignIn/GIDGoogleUser.h>
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#import <GoogleSignIn/GIDProfileData.h>
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#import <GoogleSignIn/GIDSignIn.h>
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#import <memory>
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// These values are in the Unity plugin code. The iOS specific
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// codes are mapped to these.
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static const int kStatusCodeSuccessCached = -1;
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static const int kStatusCodeSuccess = 0;
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static const int kStatusCodeApiNotConnected = 1;
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static const int kStatusCodeCanceled = 2;
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static const int kStatusCodeInterrupted = 3;
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static const int kStatusCodeInvalidAccount = 4;
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static const int kStatusCodeTimeout = 5;
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static const int kStatusCodeDeveloperError = 6;
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static const int kStatusCodeInternalError = 7;
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static const int kStatusCodeNetworkError = 8;
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static const int kStatusCodeError = 9;
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/**
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* Helper method to pause the Unity player. This is done when showing any UI.
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*/
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void UnpauseUnityPlayer() {
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dispatch_async(dispatch_get_main_queue(), ^{
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if (UnityIsPaused() > 0) {
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UnityPause(0);
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}
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});
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}
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// result for pending operation. Access to this should be protected using the
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// resultLock.
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struct SignInResult {
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int result_code;
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bool finished;
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};
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std::unique_ptr<SignInResult> currentResult_;
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NSRecursiveLock *resultLock = [NSRecursiveLock alloc];
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@implementation GoogleSignInHandler
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/**
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* Overload the presenting of the UI so we can pause the Unity player.
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*/
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- (void)signIn:(GIDSignIn *)signIn
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presentViewController:(UIViewController *)viewController {
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UnityPause(true);
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[UnityGetGLViewController() presentViewController:viewController
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animated:YES
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completion:nil];
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}
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/**
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* Overload the dismissing so we can resume the Unity player.
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*/
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- (void)signIn:(GIDSignIn *)signIn
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dismissViewController:(UIViewController *)viewController {
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UnityPause(false);
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[UnityGetGLViewController() dismissViewControllerAnimated:YES completion:nil];
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}
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||||
/**
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* The sign-in flow has finished and was successful if |error| is |nil|.
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* Map the errors from the iOS SDK back to the Android values for consistency's
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* sake in the Unity layer.
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*/
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- (void)signIn:(GIDSignIn *)signIn
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didSignInForUser:(GIDGoogleUser *)user
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withError:(NSError *)_error {
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if (_error == nil) {
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if (currentResult_) {
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currentResult_->result_code = kStatusCodeSuccess;
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||||
currentResult_->finished = true;
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} else {
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NSLog(@"No currentResult to set status on!");
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}
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NSLog(@"didSignInForUser: SUCCESS");
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} else {
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NSLog(@"didSignInForUser: %@", _error.localizedDescription);
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if (currentResult_) {
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switch (_error.code) {
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case kGIDSignInErrorCodeUnknown:
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currentResult_->result_code = kStatusCodeError;
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break;
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||||
case kGIDSignInErrorCodeKeychain:
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currentResult_->result_code = kStatusCodeInternalError;
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break;
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||||
case kGIDSignInErrorCodeNoSignInHandlersInstalled:
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||||
currentResult_->result_code = kStatusCodeDeveloperError;
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||||
break;
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||||
case kGIDSignInErrorCodeHasNoAuthInKeychain:
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currentResult_->result_code = kStatusCodeError;
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||||
break;
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||||
case kGIDSignInErrorCodeCanceled:
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currentResult_->result_code = kStatusCodeCanceled;
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break;
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||||
default:
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NSLog(@"Unmapped error code: %ld, returning Error",
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static_cast<long>(_error.code));
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currentResult_->result_code = kStatusCodeError;
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}
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currentResult_->finished = true;
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||||
UnpauseUnityPlayer();
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} else {
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NSLog(@"No currentResult to set status on!");
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}
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}
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||||
}
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||||
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||||
// Finished disconnecting |user| from the app successfully if |error| is |nil|.
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- (void)signIn:(GIDSignIn *)signIn
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didDisconnectWithUser:(GIDGoogleUser *)user
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||||
withError:(NSError *)_error {
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||||
if (_error == nil) {
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NSLog(@"didDisconnectWithUser: SUCCESS");
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} else {
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NSLog(@"didDisconnectWithUser: %@", _error);
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}
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}
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||||
@end
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||||
/**
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* These are the external "C" methods that are imported by the Unity C# code.
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||||
* The parameters are intended to be primative, easy to marshall.
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||||
*/
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||||
extern "C" {
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/**
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* This method does nothing in the iOS implementation. It is here
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* to make the API uniform between Android and iOS.
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*/
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void *GoogleSignIn_Create(void *data) { return NULL; }
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void GoogleSignIn_EnableDebugLogging(void *unused, bool flag) {
|
||||
if (flag) {
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NSLog(@"GoogleSignIn: No optional logging available on iOS");
|
||||
}
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||||
}
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||||
|
||||
/**
|
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* Configures the GIDSignIn instance. The first parameter is unused in iOS.
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* It is here to make the API between Android and iOS uniform.
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*/
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bool GoogleSignIn_Configure(void *unused, bool useGameSignIn,
|
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const char *webClientId, bool requestAuthCode,
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||||
bool forceTokenRefresh, bool requestEmail,
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||||
bool requestIdToken, bool hidePopups,
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||||
const char **additionalScopes, int scopeCount,
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||||
const char *accountName) {
|
||||
if (webClientId) {
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||||
[GIDSignIn sharedInstance].serverClientID =
|
||||
[NSString stringWithUTF8String:webClientId];
|
||||
}
|
||||
|
||||
[GIDSignIn sharedInstance].shouldFetchBasicProfile = true;
|
||||
|
||||
int scopeSize = scopeCount;
|
||||
|
||||
if (scopeSize) {
|
||||
NSMutableArray *tmpary =
|
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[[NSMutableArray alloc] initWithCapacity:scopeSize];
|
||||
for (int i = 0; i < scopeCount; i++) {
|
||||
[tmpary addObject:[NSString stringWithUTF8String:additionalScopes[i]]];
|
||||
}
|
||||
|
||||
[GIDSignIn sharedInstance].scopes = tmpary;
|
||||
}
|
||||
|
||||
if (accountName) {
|
||||
[GIDSignIn sharedInstance].loginHint =
|
||||
[NSString stringWithUTF8String:accountName];
|
||||
}
|
||||
|
||||
return !useGameSignIn;
|
||||
}
|
||||
|
||||
/**
|
||||
Starts the sign-in process. Returns and error result if error, null otherwise.
|
||||
*/
|
||||
static SignInResult *startSignIn() {
|
||||
bool busy = false;
|
||||
[resultLock lock];
|
||||
if (!currentResult_ || currentResult_->finished) {
|
||||
currentResult_.reset(new SignInResult());
|
||||
currentResult_->result_code = 0;
|
||||
currentResult_->finished = false;
|
||||
} else {
|
||||
busy = true;
|
||||
}
|
||||
[resultLock unlock];
|
||||
|
||||
if (busy) {
|
||||
NSLog(@"ERROR: There is already a pending sign-in operation.");
|
||||
// Returned to the caller, should be deleted by calling
|
||||
// GoogleSignIn_DisposeFuture().
|
||||
return new SignInResult{.result_code = kStatusCodeDeveloperError,
|
||||
.finished = true};
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sign-In. The return value is a pointer to the currentResult object.
|
||||
*/
|
||||
void *GoogleSignIn_SignIn() {
|
||||
SignInResult *result = startSignIn();
|
||||
if (!result) {
|
||||
[[GIDSignIn sharedInstance] signIn];
|
||||
result = currentResult_.get();
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempt a silent sign-in. Return value is the pointer to the currentResult
|
||||
* object.
|
||||
*/
|
||||
void *GoogleSignIn_SignInSilently() {
|
||||
SignInResult *result = startSignIn();
|
||||
if (!result) {
|
||||
[[GIDSignIn sharedInstance] signInSilently];
|
||||
result = currentResult_.get();
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void GoogleSignIn_Signout() {
|
||||
GIDSignIn *signIn = [GIDSignIn sharedInstance];
|
||||
[signIn signOut];
|
||||
}
|
||||
|
||||
void GoogleSignIn_Disconnect() {
|
||||
GIDSignIn *signIn = [GIDSignIn sharedInstance];
|
||||
[signIn disconnect];
|
||||
}
|
||||
|
||||
bool GoogleSignIn_Pending(SignInResult *result) {
|
||||
volatile bool ret;
|
||||
[resultLock lock];
|
||||
ret = !result->finished;
|
||||
[resultLock unlock];
|
||||
return ret;
|
||||
}
|
||||
|
||||
GIDGoogleUser *GoogleSignIn_Result(SignInResult *result) {
|
||||
if (result && result->finished) {
|
||||
GIDGoogleUser *guser = [GIDSignIn sharedInstance].currentUser;
|
||||
return guser;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
int GoogleSignIn_Status(SignInResult *result) {
|
||||
if (result) {
|
||||
return result->result_code;
|
||||
}
|
||||
return kStatusCodeDeveloperError;
|
||||
}
|
||||
|
||||
void GoogleSignIn_DisposeFuture(SignInResult *result) {
|
||||
if (result == currentResult_.get()) {
|
||||
currentResult_.reset(nullptr);
|
||||
} else {
|
||||
delete result;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Private helper function to copy NSString to char*. If the destination is
|
||||
* non-null, the contents of src are copied up to len bytes (using strncpy). The
|
||||
* then len is returned. Otherwise returns length of the string to copy + 1.
|
||||
*/
|
||||
static size_t CopyNSString(NSString *src, char *dest, size_t len) {
|
||||
if (dest && src && len) {
|
||||
const char *string = [src UTF8String];
|
||||
strncpy(dest, string, len);
|
||||
return len;
|
||||
}
|
||||
return src ? src.length + 1 : 0;
|
||||
}
|
||||
|
||||
size_t GoogleSignIn_GetServerAuthCode(GIDGoogleUser *guser, char *buf,
|
||||
size_t len) {
|
||||
NSString *val = [guser serverAuthCode];
|
||||
return CopyNSString(val, buf, len);
|
||||
}
|
||||
|
||||
size_t GoogleSignIn_GetDisplayName(GIDGoogleUser *guser, char *buf,
|
||||
size_t len) {
|
||||
NSString *val = [guser.profile name];
|
||||
return CopyNSString(val, buf, len);
|
||||
}
|
||||
|
||||
size_t GoogleSignIn_GetEmail(GIDGoogleUser *guser, char *buf, size_t len) {
|
||||
NSString *val = [guser.profile email];
|
||||
return CopyNSString(val, buf, len);
|
||||
}
|
||||
|
||||
size_t GoogleSignIn_GetFamilyName(GIDGoogleUser *guser, char *buf, size_t len) {
|
||||
NSString *val = [guser.profile familyName];
|
||||
return CopyNSString(val, buf, len);
|
||||
}
|
||||
|
||||
size_t GoogleSignIn_GetGivenName(GIDGoogleUser *guser, char *buf, size_t len) {
|
||||
NSString *val = [guser.profile givenName];
|
||||
return CopyNSString(val, buf, len);
|
||||
}
|
||||
|
||||
size_t GoogleSignIn_GetIdToken(GIDGoogleUser *guser, char *buf, size_t len) {
|
||||
NSString *val = [guser.authentication idToken];
|
||||
return CopyNSString(val, buf, len);
|
||||
}
|
||||
|
||||
size_t GoogleSignIn_GetImageUrl(GIDGoogleUser *guser, char *buf, size_t len) {
|
||||
NSURL *url = [guser.profile imageURLWithDimension:128];
|
||||
NSString *val = url ? [url absoluteString] : nullptr;
|
||||
return CopyNSString(val, buf, len);
|
||||
}
|
||||
|
||||
size_t GoogleSignIn_GetUserId(GIDGoogleUser *guser, char *buf, size_t len) {
|
||||
NSString *val = [guser userID];
|
||||
return CopyNSString(val, buf, len);
|
||||
}
|
||||
} // extern "C"
|
||||
35
Assets/Plugins/iOS/GoogleSignIn/GoogleSignIn.mm.meta
Normal file
35
Assets/Plugins/iOS/GoogleSignIn/GoogleSignIn.mm.meta
Normal file
@@ -0,0 +1,35 @@
|
||||
fileFormatVersion: 2
|
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|
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|
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|
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|
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PluginImporter:
|
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externalObjects: {}
|
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serializedVersion: 2
|
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iconMap: {}
|
||||
executionOrder: {}
|
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defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
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- first:
|
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|
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|
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settings:
|
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DefaultValueInitialized: true
|
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|
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|
||||
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|
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settings: {}
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|
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37
Assets/Plugins/iOS/GoogleSignIn/GoogleSignInAppController.h
Normal file
37
Assets/Plugins/iOS/GoogleSignIn/GoogleSignInAppController.h
Normal file
@@ -0,0 +1,37 @@
|
||||
/**
|
||||
* Copyright 2017 Google Inc.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#import "GoogleSignIn.h"
|
||||
#import <UnityAppController.h>
|
||||
|
||||
// Controller to handle Google SignIn. The AppController methods are swizzled
|
||||
// into the UnityAppController in order to avoid breaking other code that needs
|
||||
// to handle these messages also.
|
||||
@interface UnityAppController (GoogleSignInAppController)
|
||||
// These are the implementations for GSI. The signatures match the
|
||||
// AppController methods.
|
||||
- (BOOL)application:(UIApplication *)application
|
||||
didFinishLaunchingWithOptions:(NSDictionary *)launchOptions;
|
||||
|
||||
- (BOOL)application:(UIApplication *)application
|
||||
openURL:(NSURL *)url
|
||||
options:(NSDictionary<NSString *, id> *)options;
|
||||
|
||||
- (BOOL)application:(UIApplication *)application
|
||||
openURL:(NSURL *)url
|
||||
sourceApplication:(NSString *)sourceApplication
|
||||
annotation:(id)annotation;
|
||||
|
||||
@end
|
||||
@@ -0,0 +1,35 @@
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||||
fileFormatVersion: 2
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iconMap: {}
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defineConstraints: []
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isPreloaded: 0
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isOverridable: 0
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validateReferences: 1
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platformData:
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- first:
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||||
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second:
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- first:
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Editor: Editor
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second:
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settings:
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- first:
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iPhone: iOS
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second:
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enabled: 1
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settings: {}
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userData:
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assetBundleName:
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124
Assets/Plugins/iOS/GoogleSignIn/GoogleSignInAppController.mm
Normal file
124
Assets/Plugins/iOS/GoogleSignIn/GoogleSignInAppController.mm
Normal file
@@ -0,0 +1,124 @@
|
||||
/**
|
||||
* Copyright 2017 Google Inc.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#import "GoogleSignInAppController.h"
|
||||
#import <objc/runtime.h>
|
||||
|
||||
// Handles Google SignIn UI and events.
|
||||
GoogleSignInHandler *gsiHandler;
|
||||
|
||||
/*
|
||||
* Create a category to customize the application. When this is loaded the
|
||||
* method for the existing application and GoogleSignIn are swizzled into the
|
||||
* other's class selector. Then we call our "own" msthod which is actually the
|
||||
* original application's implementation. See more info at:
|
||||
* https://developer.apple.com/library/content/documentation/Cocoa/Conceptual/ProgrammingWithObjectiveC/CustomizingExistingClasses/CustomizingExistingClasses.html
|
||||
*/
|
||||
|
||||
@implementation UnityAppController (GoogleSignInController)
|
||||
|
||||
/*
|
||||
Called when the category is loaded. This is where the methods are swizzled
|
||||
out.
|
||||
*/
|
||||
+ (void)load {
|
||||
Method original;
|
||||
Method swizzled;
|
||||
|
||||
original = class_getInstanceMethod(
|
||||
self, @selector(application:didFinishLaunchingWithOptions:));
|
||||
swizzled = class_getInstanceMethod(
|
||||
self,
|
||||
@selector(GoogleSignInAppController:didFinishLaunchingWithOptions:));
|
||||
method_exchangeImplementations(original, swizzled);
|
||||
|
||||
original = class_getInstanceMethod(
|
||||
self, @selector(application:openURL:sourceApplication:annotation:));
|
||||
swizzled = class_getInstanceMethod(
|
||||
self, @selector
|
||||
(GoogleSignInAppController:openURL:sourceApplication:annotation:));
|
||||
method_exchangeImplementations(original, swizzled);
|
||||
|
||||
original =
|
||||
class_getInstanceMethod(self, @selector(application:openURL:options:));
|
||||
swizzled = class_getInstanceMethod(
|
||||
self, @selector(GoogleSignInAppController:openURL:options:));
|
||||
method_exchangeImplementations(original, swizzled);
|
||||
}
|
||||
|
||||
- (BOOL)GoogleSignInAppController:(UIApplication *)application
|
||||
didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
|
||||
|
||||
// IMPORTANT: IF you are not supplying a GoogleService-Info.plist in your
|
||||
// project that contains the client id, you need to set the client id here.
|
||||
|
||||
NSString *path = [[NSBundle mainBundle] pathForResource:@"GoogleService-Info"
|
||||
ofType:@"plist"];
|
||||
NSDictionary *dict = [NSDictionary dictionaryWithContentsOfFile:path];
|
||||
NSString *clientId = [dict objectForKey:@"CLIENT_ID"];
|
||||
|
||||
gsiHandler = [GoogleSignInHandler alloc];
|
||||
|
||||
// Setup the Sign-In instance.
|
||||
GIDSignIn *signIn = [GIDSignIn sharedInstance];
|
||||
signIn.clientID = clientId;
|
||||
signIn.uiDelegate = gsiHandler;
|
||||
signIn.delegate = gsiHandler;
|
||||
|
||||
// looks like it's just calling itself, but the implementations were swapped
|
||||
// so we're actually calling the original once we're done
|
||||
return [self GoogleSignInAppController:application
|
||||
didFinishLaunchingWithOptions:launchOptions];
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle the auth URL
|
||||
*/
|
||||
- (BOOL)GoogleSignInAppController:(UIApplication *)application
|
||||
openURL:(NSURL *)url
|
||||
sourceApplication:(NSString *)sourceApplication
|
||||
annotation:(id)annotation {
|
||||
BOOL handled = [self GoogleSignInAppController:application
|
||||
openURL:url
|
||||
sourceApplication:sourceApplication
|
||||
annotation:annotation];
|
||||
|
||||
return [[GIDSignIn sharedInstance] handleURL:url
|
||||
sourceApplication:sourceApplication
|
||||
annotation:annotation] ||
|
||||
handled;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle the auth URL.
|
||||
*/
|
||||
- (BOOL)GoogleSignInAppController:(UIApplication *)app
|
||||
openURL:(NSURL *)url
|
||||
options:(NSDictionary *)options {
|
||||
|
||||
BOOL handled =
|
||||
[self GoogleSignInAppController:app openURL:url options:options];
|
||||
|
||||
return [[GIDSignIn sharedInstance]
|
||||
handleURL:url
|
||||
sourceApplication:
|
||||
options[UIApplicationOpenURLOptionsSourceApplicationKey]
|
||||
annotation:
|
||||
options[UIApplicationOpenURLOptionsAnnotationKey]] ||
|
||||
handled;
|
||||
}
|
||||
|
||||
@end
|
||||
@@ -0,0 +1,35 @@
|
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fileFormatVersion: 2
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guid: 50b2e1c9319e4446e9dbd9b183790472
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labels:
|
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- gvh
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- gvh_version-1.0.4
|
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PluginImporter:
|
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externalObjects: {}
|
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serializedVersion: 2
|
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iconMap: {}
|
||||
executionOrder: {}
|
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defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
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platformData:
|
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- first:
|
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Any:
|
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second:
|
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|
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|
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- first:
|
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Editor: Editor
|
||||
second:
|
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enabled: 0
|
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settings:
|
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DefaultValueInitialized: true
|
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- first:
|
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iPhone: iOS
|
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second:
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enabled: 1
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settings: {}
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userData:
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Reference in New Issue
Block a user