Golf2D/Assets/Scripts/Login.cs
2023-02-17 15:25:04 +05:30

30 lines
624 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Login : MonoBehaviour
{
public Button helpBtn;
public Button googleLoginBtn;
public Button guestLoginBtn;
public Text statusTxt;
void Awake(){
helpBtn.onClick.AddListener(OnHelp);
}
// Update is called once per frame
void Update()
{
}
void OnHelp(){
MessageBox.ShowMessage("This game saves your progress in cloud, in order to preserve the data. We need you to login with either Google or Guest login.", "Why Login?");
}
}