177 lines
5.0 KiB
C#
177 lines
5.0 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using Mirror;
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using UnityEngine;
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public class NetPlayer : NetworkBehaviour
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{
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public Behaviour[] LocalComponents;
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public SpriteRenderer characterSprite;
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[SyncVar]
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public bool insideDoor;
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public LayerMask friendLayer;
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public List<NetPlayer> touchingNeighbours = new List<NetPlayer>();
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void Start()
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{
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DontDestroyOnLoad(gameObject);
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if(!isLocalPlayer){
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gameObject.layer = LayerMask.NameToLayer("Gnd");
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//GetComponent<BoxCollider2D>().size = new Vector2(GetComponent<BoxCollider2D>().size.x/2f,GetComponent<BoxCollider2D>().size.y);
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foreach(Behaviour localComponent in LocalComponents){
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localComponent.enabled=false;
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}
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}
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if(isLocalPlayer){
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SceneData.localPlayer = gameObject;
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if(SceneData.netSceneData==null){Debug.Log("Scene Data is not init yet");}else{
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transform.position = SceneData.netSceneData.spawnPoint.position;
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}
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}
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}
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public void ReturnToSpawn(){
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if(isLocalPlayer){
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StartCoroutine(returnToSpawn());
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}
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}
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IEnumerator returnToSpawn(){
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while(SceneData.netSceneData==null){
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yield return new WaitForSeconds(0.1f);
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}
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while(SceneData.netSceneData.spawnPoint==null){
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yield return new WaitForSeconds(0.1f);
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}
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transform.position = SceneData.netSceneData.spawnPoint.position;
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}
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[SyncVar]
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public Transform parentFrnd;
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bool oldFlipVal = false;
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Transform _parentFrnd;
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[Command]
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void CmdChangeParent(Transform newParent){
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transform.parent = newParent;
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RpcChangeParent(newParent);
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}
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[ClientRpc]
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void RpcChangeParent(Transform newParent){
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transform.parent = newParent;
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}
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float t=0;
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void FixedUpdate()
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{
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if(transform.parent!=null){
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if(t <1){
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t+=Time.deltaTime;
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}else{
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GetComponent<NetworkTransform>().useLocalSpace=true;
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}
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}else{
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GetComponent<NetworkTransform>().useLocalSpace=false;
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t=0;
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}
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if(!isLocalPlayer){return;}
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parentFrnd = getOnFriend();
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transform.parent = parentFrnd;
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if(_parentFrnd != parentFrnd){
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if(isServer){
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transform.parent = parentFrnd;
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RpcChangeParent(parentFrnd);
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}else{
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CmdChangeParent(parentFrnd);
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}
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_parentFrnd=parentFrnd;
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}
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if(oldFlipVal != characterSprite.flipX){
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if(isServer){
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RpcFlipX(characterSprite.flipX);
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}else{
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CmdFlipX(characterSprite.flipX);
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}
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oldFlipVal=characterSprite.flipX;
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}
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// bool someoneOnTop = false;
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// foreach(NetPlayer neighbour in touchingNeighbours){
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// if(neighbour.parentFrnd == this){
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// someoneOnTop=true;
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// break;
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// }
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// }
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// GetComponent<PlayerController>().isSomeoneOnTop =someoneOnTop;
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if(!isServer){return;}
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}
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[Command]
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void CmdFlipX(bool value){
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FlipX(value);
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RpcFlipX(value);
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}
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[ClientRpc]
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void RpcFlipX(bool value){
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if(!isLocalPlayer)FlipX(value);
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}
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void FlipX(bool value){
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characterSprite.flipX = value;
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}
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public void CallChangeInsideDoor(bool value){
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if(isServer){
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insideDoor=value;
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}else{
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CmdChangeInsideDoor(value);
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}
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}
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[Command]
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void CmdChangeInsideDoor(bool value){
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insideDoor=value;
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}
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public Transform getOnFriend()
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{
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Transform friend =null;
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//return (Physics2D.Linecast(transform.position, groundChecker.position, groundLayerMask));
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Collider2D col = GetComponentInChildren<Collider2D>();
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RaycastHit2D hit = Physics2D.BoxCast(col.bounds.center, new Vector2(col.bounds.size.x - (col.bounds.size.x / 5f), col.bounds.size.y), 0, Vector2.down, 0.1f, friendLayer);
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friend = (hit) ? ((hit.collider.transform.GetComponent<NetPlayer>()!=null) ? hit.collider.transform : null) : null;
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return friend;
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}
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void OnCollisionEnter2D(Collision2D col){
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NetPlayer obj = col.collider.transform.GetComponent<NetPlayer>();
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if(obj!=null){
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if(!touchingNeighbours.Contains(obj)){
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touchingNeighbours.Add(obj);
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}
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}
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}
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void OnCollisionExit2D(Collision2D col){
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NetPlayer obj = col.collider.transform.GetComponent<NetPlayer>();
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if(obj!=null){
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if(touchingNeighbours.Contains(obj)){
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touchingNeighbours.Remove(obj);
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}
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}
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}
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void UpdatePushBoxes(){
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foreach(PushBox box in FindObjectsOfType<PushBox>()){
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box.UpdateNeighbourCount();
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}
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}
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}
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