NanoPark/Assets/Mirror/Components/NetworkMatch.cs
2022-01-26 19:10:12 +05:30

12 lines
286 B
C#

// simple component that holds match information
using System;
namespace Mirror
{
public class NetworkMatch : NetworkBehaviour
{
///<summary>Set this to the same value on all networked objects that belong to a given match</summary>
public Guid matchId;
}
}