PoggyBird/Assets/Scripts/TimeAliveMoney.cs
2023-01-17 05:17:41 +05:30

66 lines
1.8 KiB
C#

using UnityEngine;
using TMPro;
using System.Collections;
public class TimeAliveMoney : MonoBehaviour
{
public float moneyPerSecond = 0.1f;
public TMP_Text moneyText;
public TMP_Text totalMoneyText;
public Player player;
private float timeAlive = 0f;
private float totalMoneyEarned = 0f;
private void Start()
{
totalMoneyEarned = PlayerPrefs.GetFloat("Money", 0f);
totalMoneyText.text = ((int)totalMoneyEarned).ToString() + "$";
}
void Update()
{
if (player.gameStarted && player.isAlive == true) {
timeAlive += Time.deltaTime;
float earnedMoney = timeAlive * moneyPerSecond;
if (moneyText != null)
moneyText.SetText(((int)earnedMoney).ToString() + "$");
}
}
float moneyEarned => timeAlive * moneyPerSecond;
public void OnPlayerDeath()
{
totalMoneyEarned += timeAlive * moneyPerSecond;
SaveMoney();
StartCoroutine(SaveDataToServer((int)moneyEarned));
timeAlive = 0f;
totalMoneyText.text = ((int)totalMoneyEarned).ToString() + "$";
}
private void SaveMoney()
{
PlayerPrefs.SetFloat("Money", totalMoneyEarned);
PlayerPrefs.Save();
}
IEnumerator SaveDataToServer(int _moneyEarned){
WWWForm f1 = new WWWForm();
f1.AddField("username", DataManager.Username);
f1.AddField("total",(int)totalMoneyEarned);
WWW reqTotal = new WWW(DataManager.API_Endpoint + "set_total.php",f1);
yield return reqTotal;
WWWForm f2 = new WWWForm();
f2.AddField("username", DataManager.Username);
f2.AddField("best", (int)_moneyEarned);
WWW reqBest = new WWW(DataManager.API_Endpoint + "set_best.php",f2);
yield return reqBest;
Debug.Log(reqBest.text);
}
}