From f5e10247449fe0f67320f58b4d555d16ad893e98 Mon Sep 17 00:00:00 2001 From: Sewmina Date: Wed, 4 Sep 2024 18:39:41 +0530 Subject: [PATCH] prototyping --- .vscode/settings.json | 56 + Assets/Material/cube.mat | 2 +- Assets/Material/walls.mat | 2 +- Assets/Prefabs.meta | 8 + Assets/Prefabs/UI.meta | 8 + Assets/Prefabs/UI/FileSelectionItem.prefab | 202 + .../Prefabs/UI/FileSelectionItem.prefab.meta | 7 + .../New Universal Render Pipeline Asset.asset | 46 +- Assets/Scenes/AlgoDev.unity | 515 + Assets/Scenes/AlgoDev.unity.meta | 7 + Assets/Scenes/Runner.unity | 12938 +++++++++++++++ Assets/Scenes/Runner.unity.meta | 7 + Assets/Scenes/SampleScene.unity | 12924 +-------------- Assets/Scenes/SampleScene.unity.meta | 2 +- Assets/Scenes/prep.unity | 13089 ++++++++++++++++ Assets/Scenes/prep.unity.meta | 7 + Assets/Scripts/Mover.cs | 32 +- Assets/Scripts/Prep.meta | 8 + Assets/Scripts/Prep/AudioAnalyzer.cs | 139 + Assets/Scripts/Prep/AudioAnalyzer.cs.meta | 11 + 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diff --git a/Assets/Scenes/prep.unity.meta b/Assets/Scenes/prep.unity.meta new file mode 100644 index 0000000..12c3b50 --- /dev/null +++ b/Assets/Scenes/prep.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 5dabd9d47a66e9c46b045106b597ae6f +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Mover.cs b/Assets/Scripts/Mover.cs index 4640d81..6a9fb2b 100644 --- a/Assets/Scripts/Mover.cs +++ b/Assets/Scripts/Mover.cs @@ -3,8 +3,10 @@ using System.Collections; using System.Collections.Generic; using TMPro; using Unity.VisualScripting; +using UnityEditor.SearchService; using UnityEngine; using UnityEngine.Rendering.Universal; +using UnityEngine.SceneManagement; using UnityEngine.U2D; public class Mover : MonoBehaviour @@ -45,10 +47,19 @@ public class Mover : MonoBehaviour public bool playReplay = false; float defFOV; + + public AudioSource source; + + List recordedTimes = null; + List pastTimes = null; private void Awake() { defFOV = Camera.main.orthographicSize; if (!playReplay) { themeMan.Randomize(); } + + if(PrepConnector.saveLoadData != null){ + recordedTimes = PrepConnector.saveLoadData.hits; + } } private void Start() @@ -246,15 +257,34 @@ public class Mover : MonoBehaviour } float tensionBuildup = 0f; + float endTimer = 0; void PreWork() { float loudness_delta = splitter.loudness - prev_loud; bool notTooShort = (Time.time - LastTime) > yieldTime; bool oldLoudLogic = splitter.loudness > loudnessThreshold && prev_loud < loudnessThreshold; bool newLoudLogic = (loudness_delta > loudnessThreshold && notTooShort); + + bool prepLogic = false; + if(pastTimes.Count <= 0){ + if(endTimer < 10f){ + endTimer+=Time.deltaTime; + }else{ + SceneManager.LoadScene("prep"); + endTimer=0; + } + }else{ + if(pastTimes[0] < source.time){ + prepLogic = true; + pastTimes.RemoveAt(0); + } + } + + + bool newDynamicLogic = recordedTimes == null ? oldLoudLogic : prepLogic ; tensionBuildup += Time.deltaTime; - if (oldLoudLogic || Input.GetKeyDown(KeyCode.Space)) + if (newDynamicLogic || Input.GetKeyDown(KeyCode.Space)) { Debug.Log(LastTime - Time.time); //Instantiate(prefab, transform.position, Quaternion.identity); diff --git a/Assets/Scripts/Prep.meta b/Assets/Scripts/Prep.meta new file mode 100644 index 0000000..f6afef3 --- /dev/null +++ b/Assets/Scripts/Prep.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0e67bd1caee37724a9dfb28276d53de2 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Prep/AudioAnalyzer.cs b/Assets/Scripts/Prep/AudioAnalyzer.cs new file mode 100644 index 0000000..40f1e2f --- /dev/null +++ b/Assets/Scripts/Prep/AudioAnalyzer.cs @@ -0,0 +1,139 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Rendering; +using UnityEngine.UI; + +public class AudioAnalyzer : MonoBehaviour +{ + + public AudioSource source; + public AudioClip audioClip; // Assign your audio clip in the Inspector + public LineRenderer lineRenderer; + public LineRenderer lineRenderer2; + public LineRenderer seeker; + public float interval = 0.1f; // Interval in seconds to calculate RMS + [SerializeField]public List snapshots = new List(); + + public bool getData = false; + public bool updateJustChart = false; + public Vector2 chartMultiplier1; + public Vector2 chartMultiplier; + public float zoomingYMult = 1f; + + public float cutoffLevel = 0.05f; + public float accelCutoffLevel = 0.05f; + + + public static AudioAnalyzer instance; + void Awake(){ + instance = this; + } + + public void SetZoomingYMult(float val){ + zoomingYMult = val; + UpdateLine(); + } + private void OnValidate() + { + if(getData) + { + getData = false; + updateData(); + } + + if(updateJustChart) + { + UpdateLine(); + } + } + + + public void updateData() + { + int sampleCount = audioClip.samples * audioClip.channels; + float[] samples = new float[sampleCount]; + + // Extract the audio data + bool result = audioClip.GetData(samples, 0); + + if (result) + { + snapshots.Clear(); + // Number of samples per interval + int samplesPerInterval = Mathf.FloorToInt(interval * audioClip.frequency * audioClip.channels); + + for (int i = 0; i < sampleCount; i += samplesPerInterval) + { + // Calculate RMS value for the current interval + float rms = 0f; + int intervalSampleCount = Mathf.Min(samplesPerInterval, sampleCount - i); + + for (int j = 0; j < intervalSampleCount; j++) + { + float sample = samples[i + j]; + rms += sample * sample; + } + + rms = Mathf.Sqrt(rms / intervalSampleCount); + + // Calculate the time for the current interval + float time = (float)i / (audioClip.frequency * audioClip.channels); + + // Store the time and volume level in the dictionary + //volumeLevels[time] = rms; + + AudioSnapshot snapshot = new AudioSnapshot() { time = time, loudness=rms }; + snapshots.Add(snapshot); + } + } + + UpdateLine(); + } + + public void UpdateLine() + { + lineRenderer.positionCount = snapshots.Count; + lineRenderer2.positionCount = snapshots.Count; + Vector3[] positions = new Vector3[lineRenderer.positionCount]; + Vector3[] accelPositions = new Vector3[lineRenderer.positionCount]; + for(int i =0; i < snapshots.Count; i++) + { + //positions[i] = new Vector3(snapshots[i].time * chartMultiplier.x, snapshots[i].loudness > cutoffLevel ? snapshots[i].loudness * chartMultiplier.y : 0); + positions[i] = new Vector3(snapshots[i].time * chartMultiplier1.x, snapshots[i].loudness * chartMultiplier1.y * zoomingYMult); + float accel = i < 1 ? 0 : (snapshots[i].loudness - snapshots[i - 1].loudness); + accelPositions[i] = new Vector3(snapshots[i].time * chartMultiplier.x, (accel > accelCutoffLevel ? accelCutoffLevel : 0)* chartMultiplier.y * zoomingYMult); + } + + lineRenderer.SetPositions(positions); + lineRenderer2.SetPositions(accelPositions); + + seeker.positionCount = 2; + } + + private void Start() + { + source.clip = audioClip; + // source.Play(); + } + + + + Vector3[] seekerPositions = new Vector3[] {Vector3.zero, Vector3.zero}; + private void FixedUpdate() + { + chartMultiplier.x = zoomingYMult; + chartMultiplier1.x = zoomingYMult; + + seekerPositions[1] = new Vector3(source.time * AudioAnalyzer.instance.zoomingYMult, 0); + seeker.SetPositions(seekerPositions); + } +} + + +[System.Serializable] +public class AudioSnapshot +{ + public float time; + public float loudness; +} diff --git a/Assets/Scripts/Prep/AudioAnalyzer.cs.meta b/Assets/Scripts/Prep/AudioAnalyzer.cs.meta new file mode 100644 index 0000000..f45f115 --- /dev/null +++ b/Assets/Scripts/Prep/AudioAnalyzer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: af69518736532f240a836a1ca9c59235 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Prep/LoadFromPrep.cs b/Assets/Scripts/Prep/LoadFromPrep.cs new file mode 100644 index 0000000..fc8ecbb --- /dev/null +++ b/Assets/Scripts/Prep/LoadFromPrep.cs @@ -0,0 +1,46 @@ +using System.Collections; +using System.Collections.Generic; +using System.IO; +using UnityEngine; +using UnityEngine.Networking; + +public class LoadFromPrep : MonoBehaviour +{ + public AudioSource source; + + void Awake(){ + if(PrepConnector.saveLoadData == null){ + if(PlayerPrefs.HasKey("saveData")){ + PrepConnector.saveLoadData = JsonUtility.FromJson(PlayerPrefs.GetString("saveData")); + } + } + } + void Start(){ + if(PrepConnector.saveLoadData != null){ + StartCoroutine(LoadAudioCoroutine(PrepConnector.saveLoadData.musicFile)); + PlayerPrefs.SetString("saveData", JsonUtility.ToJson(PrepConnector.saveLoadData)); + PlayerPrefs.Save(); + } + } + + private IEnumerator LoadAudioCoroutine(string fileName) + { + string filePath = Path.Combine(Application.persistentDataPath, fileName); + string url = "file://" + filePath; + + UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(url, AudioType.WAV); // Use AudioType.MPEG for MP3 files + yield return www.SendWebRequest(); + + if (www.result == UnityWebRequest.Result.ConnectionError || www.result == UnityWebRequest.Result.ProtocolError) + { + Debug.LogError(www.error); + } + else + { + AudioClip clip = DownloadHandlerAudioClip.GetContent(www); + source.clip = clip; + source.Play(); + } + } + +} diff --git a/Assets/Scripts/Prep/LoadFromPrep.cs.meta b/Assets/Scripts/Prep/LoadFromPrep.cs.meta new file mode 100644 index 0000000..8495d0e --- /dev/null +++ b/Assets/Scripts/Prep/LoadFromPrep.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b3c584756bc73bb4983f44318f7f5c09 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Prep/Marker.cs b/Assets/Scripts/Prep/Marker.cs new file mode 100644 index 0000000..85d22ac --- /dev/null +++ b/Assets/Scripts/Prep/Marker.cs @@ -0,0 +1,12 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Marker : MonoBehaviour +{ + public float myTime = 0f; + + void Update(){ + transform.position = new Vector3(myTime * AudioAnalyzer.instance.zoomingYMult, 0); + } +} diff --git a/Assets/Scripts/Prep/Marker.cs.meta b/Assets/Scripts/Prep/Marker.cs.meta new file mode 100644 index 0000000..dfe744a --- /dev/null +++ b/Assets/Scripts/Prep/Marker.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6cf3d71d424a53d4798c98a190935a13 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Prep/MusicLoader.cs b/Assets/Scripts/Prep/MusicLoader.cs new file mode 100644 index 0000000..1b2aaa9 --- /dev/null +++ b/Assets/Scripts/Prep/MusicLoader.cs @@ -0,0 +1,94 @@ +using System.Collections; +using System.Collections.Generic; +using System.IO; +using UnityEngine; +using UnityEngine.Networking; +using UnityEngine.UI; + +public class MusicLoader : MonoBehaviour +{ + public AudioSource audioSource; + public Text txtPath; + public RectTransform musicFileSelectionParent; + public GameObject musicFileSelectionPrefab; + public GameObject musicFilePanel; + + + public static MusicLoader instance; + + void Awake(){ + instance= this; + } + + public void ShowMusicFileSelection(){ + musicFilePanel.SetActive(true); + PopulateMusicFileSelection(); + } + + public void OnFileSelected(string file, bool containsRoot = false){ + musicFilePanel.SetActive(false); + LoadFile(containsRoot ? file : (Application.persistentDataPath + file)); + } + + + public void LoadFile(string file){ + txtPath.text = file; + if(file.Contains("\\")){ + txtPath.text = file.Replace("\\","/"); + } + StartCoroutine(LoadAudioCoroutine(file)); + } + + private IEnumerator LoadAudioCoroutine(string fileName) + { + string filePath = Path.Combine(Application.persistentDataPath, fileName); + string url = "file://" + filePath; + + UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(url, AudioType.WAV); // Use AudioType.MPEG for MP3 files + yield return www.SendWebRequest(); + + if (www.result == UnityWebRequest.Result.ConnectionError || www.result == UnityWebRequest.Result.ProtocolError) + { + Debug.LogError(www.error); + } + else + { + AudioClip clip = DownloadHandlerAudioClip.GetContent(www); + audioSource.clip = clip; + AudioAnalyzer.instance.audioClip = clip; + AudioAnalyzer.instance.updateData(); + // audioSource.Play(); + } + } + + + void Start() + { + txtPath.text = Application.persistentDataPath; + PopulateMusicFileSelection(); + } + + + + public void PopulateMusicFileSelection(){ + for(int i=0; i < musicFileSelectionParent.childCount; i++){ + + Destroy(musicFileSelectionParent.GetChild(i).gameObject); + } + + string[] files =Directory.GetFiles(Application.persistentDataPath); + foreach(string file in files){ + if(!file.Contains(".wav")){continue;} + + GameObject newItem = Instantiate(musicFileSelectionPrefab, musicFileSelectionParent); + newItem.AddComponent(); + newItem.GetComponentInChildren().text = file.Replace(Application.persistentDataPath, ""); + } + + } + + + public void CopyDataPath(){ + GUIUtility.systemCopyBuffer = Application.persistentDataPath; + } +} diff --git a/Assets/Scripts/Prep/MusicLoader.cs.meta b/Assets/Scripts/Prep/MusicLoader.cs.meta new file mode 100644 index 0000000..63a9eff --- /dev/null +++ b/Assets/Scripts/Prep/MusicLoader.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 5bbabe7faa5e5f8468a05bfa45f529fe +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Prep/PrepConnector.cs b/Assets/Scripts/Prep/PrepConnector.cs new file mode 100644 index 0000000..a731040 --- /dev/null +++ b/Assets/Scripts/Prep/PrepConnector.cs @@ -0,0 +1,17 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.SceneManagement; + +public class PrepConnector : MonoBehaviour +{ + + public static SaveLoadData saveLoadData; + + public void LoadPlay(){ + SaveLoadPrep.instance.Save(); + saveLoadData = SaveLoadPrep.instance.saveLoadData; + SceneManager.LoadScene("Runner"); + } + +} diff --git a/Assets/Scripts/Prep/PrepConnector.cs.meta b/Assets/Scripts/Prep/PrepConnector.cs.meta new file mode 100644 index 0000000..4f9c23f --- /dev/null +++ b/Assets/Scripts/Prep/PrepConnector.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 8c21ebc29cc66b041a4f89e1400e1928 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Prep/PrepController.cs b/Assets/Scripts/Prep/PrepController.cs new file mode 100644 index 0000000..e3bfa23 --- /dev/null +++ b/Assets/Scripts/Prep/PrepController.cs @@ -0,0 +1,115 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class PrepController : MonoBehaviour +{ + public Transform cam; + public AudioSource source; + public GameObject markerPrefab; + public GameObject flashIndicator; + public Sprite playIcon; + public Sprite pauseIcon; + public Button playBtn; + public Button pinBtn; + public Button removePinBtn; + public Toggle followSeekerToggle; + + public static List markers = new List(); + + public static void Reset(){ + markers = new List(); + } + + public static PrepController instance; + void Awake(){ + playBtn.onClick.AddListener(TogglePlay); + pinBtn.onClick.AddListener(AddMarker); + removePinBtn.onClick.AddListener(RemoveMarker); + instance = this; + } + void Update() + { + if(followSeekerToggle.isOn && source.isPlaying){ + cam.position = new Vector3(source.time * AudioAnalyzer.instance.zoomingYMult, cam.position.y, cam.position.z); + source.time = startOffset + (Time.time - startTime); + } + bool anythingInProximity = false; + for(int i=0; i < transform.childCount; i++){ + if(Mathf.Abs(transform.GetChild(i).position.x - source.time) < 0.1f){ + anythingInProximity = true; + break; + } + } + + flashIndicator.SetActive(anythingInProximity); + } + + float startTime; + float startOffset; + public void TogglePlay(){ + if(source.isPlaying){ + source.Pause(); + playBtn.GetComponent().sprite = playIcon; + }else{ + source.time = cam.position.x / AudioAnalyzer.instance.zoomingYMult; + source.Play(); + playBtn.GetComponent().sprite = pauseIcon; + startTime = Time.time; + startOffset = source.time; + } + } + + + + public void SetMarkers(List times){ + foreach(GameObject go in markers){ + Destroy(go); + } + + markers = new List(); + + foreach(float time in times){ + AddMarker(time); + } + } + + public void AddMarker(){ + GameObject go = Instantiate(markerPrefab, transform); + // go.transform.position = new Vector3(cam.position.x, 0); + go.GetComponent().myTime = cam.position.x / AudioAnalyzer.instance.zoomingYMult; + + markers.Add(go); + } + + public void AddMarker(float time){ + GameObject go = Instantiate(markerPrefab, transform); + // go.transform.position = new Vector3(time, 0); + go.GetComponent().myTime = time; + markers.Add(go); + } + + public void RemoveMarker(){ + if(markers.Count <= 0){ return; } + + GameObject closestOne = markers[0]; + foreach(GameObject marker in markers){ + float diff = Mathf.Abs(marker.transform.position.x - cam.position.x); + float closestDiff = Mathf.Abs(closestOne.transform.position.x - cam.position.x); + if(diff < closestDiff){ + closestOne = marker; + } + } + + int indexToRemove = 0; + for(int i =0; i < markers.Count; i++){ + if(markers[i] == closestOne){ + indexToRemove = i; + } + } + markers.RemoveAt(indexToRemove); + Destroy(closestOne); + } + +} diff --git a/Assets/Scripts/Prep/PrepController.cs.meta b/Assets/Scripts/Prep/PrepController.cs.meta new file mode 100644 index 0000000..d069b84 --- /dev/null +++ b/Assets/Scripts/Prep/PrepController.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f5a9eaee79557ce4c80438fedf5fad89 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Prep/SaveLoadPrep.cs b/Assets/Scripts/Prep/SaveLoadPrep.cs new file mode 100644 index 0000000..8d3c06c --- /dev/null +++ b/Assets/Scripts/Prep/SaveLoadPrep.cs @@ -0,0 +1,105 @@ +using System.Collections; +using System.Collections.Generic; +using System.IO; +using UnityEngine; +using UnityEngine.UI; + +public class SaveLoadPrep : MonoBehaviour +{ + public SaveLoadData saveLoadData; + public Text txtPath; + + public Button saveBtn; + public Button loadBtn; + + public GameObject saveContentPanel; + public Button confirmSave; + + public GameObject loadContentPanel; + public Transform loadContentParent; + public GameObject loadContentItemPrefab; + + + public static SaveLoadPrep instance; + void Awake(){ + saveBtn.onClick.AddListener(Save); + loadBtn.onClick.AddListener(ShowLoadContent); + instance =this; + } + + + public void ShowLoadContent(){ + loadContentPanel.SetActive(true); + + PopulateContentPanel(); + } + + public void OnFileSelected(string file){ + loadContentPanel.SetActive(false); + LoadFile(Application.persistentDataPath + file); + } + + public void LoadFile(string file){ + string fileTxt = File.ReadAllText(file); + saveLoadData = JsonUtility.FromJson(fileTxt); + + MusicLoader.instance.OnFileSelected(saveLoadData.musicFile, true); + PrepController.instance.SetMarkers(saveLoadData.hits); + } + + + public void Save(){ + saveLoadData = new SaveLoadData(txtPath.text); + foreach(GameObject marker in PrepController.markers){ + saveLoadData.hits.Add(marker.transform.position.x / AudioAnalyzer.instance.zoomingYMult); + } + + saveContentPanel.SetActive(true); + string fileName = txtPath.text; + if(fileName.Contains("/")){ + string[] bits = fileName.Split("/"); + fileName = bits[bits.Length-1]; + }else { + string[] bits = fileName.Split("\\"); + fileName = bits[bits.Length-1]; + } + fileName = fileName.Split('.')[0]; + saveContentPanel.GetComponentInChildren().text = fileName; + } + + public void SaveConfirmed(){ + saveContentPanel.SetActive(false); + string fileName = Application.persistentDataPath + "/" + saveContentPanel.GetComponentInChildren().text + ".json"; + Debug.Log("Saving to " + fileName); + File.WriteAllText(fileName , JsonUtility.ToJson(saveLoadData)); + } + + public void PopulateContentPanel(){ + for(int i=0; i < loadContentParent.childCount; i++){ + + Destroy(loadContentParent.GetChild(i).gameObject); + } + + string[] files =Directory.GetFiles(Application.persistentDataPath); + foreach(string file in files){ + if(!file.Contains(".json")){continue;} + + GameObject newItem = Instantiate(loadContentItemPrefab, loadContentParent); + newItem.AddComponent(); + newItem.GetComponentInChildren().text = file.Replace(Application.persistentDataPath, ""); + } + + } +} + + +[System.Serializable] +public class SaveLoadData{ + public string musicFile; + public List hits; + + public SaveLoadData(string file){ + musicFile = file; + hits = new List(); + } +} \ No newline at end of file diff --git a/Assets/Scripts/Prep/SaveLoadPrep.cs.meta b/Assets/Scripts/Prep/SaveLoadPrep.cs.meta new file mode 100644 index 0000000..1dd2878 --- /dev/null +++ b/Assets/Scripts/Prep/SaveLoadPrep.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7b81216c244c8004e960799930870477 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Prep/SeekController.cs b/Assets/Scripts/Prep/SeekController.cs new file mode 100644 index 0000000..74ae6ed --- /dev/null +++ b/Assets/Scripts/Prep/SeekController.cs @@ -0,0 +1,62 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.EventSystems; + +public class SeekController : MonoBehaviour, IPointerDownHandler, IPointerUpHandler, IDragHandler +{ + public Transform cam; + public AudioAnalyzer audioAnalyzer; + public LineRenderer referenceLine; + public float startX, endX; + public float zoomingSpeed =0.001f; + + + Vector2 pointerDownPos; + Vector3 pointerDownCamPos; + + float pointerDownZoomingYMult; + + public void OnDrag(PointerEventData eventData) + { + Vector3 pointerDelta = eventData.position - pointerDownPos; + cam.position = pointerDownCamPos + (new Vector3(pointerDelta.x,0) * 0.035f); + if(cam.position.x < startX){ + cam.position = new Vector3(startX, cam.position.y,-10); + } + if(cam.position.x > endX){ + cam.position = new Vector3(endX, cam.position.y,-10); + } + if(eventData.position.x > Screen.width / 2f){ + audioAnalyzer.SetZoomingYMult(pointerDownZoomingYMult + (pointerDelta.y * zoomingSpeed)); + } + } + + public void OnPointerDown(PointerEventData eventData) + { + pointerDownPos = eventData.position; + pointerDownCamPos = cam.position; + pointerDownZoomingYMult = audioAnalyzer.zoomingYMult; + } + + public void OnPointerUp(PointerEventData eventData) + { + pointerDownPos = Vector3.zero; + } + + void Awake(){ + startX = referenceLine.GetPosition(0).x; + endX = referenceLine.GetPosition(referenceLine.positionCount-1).x; + } + void Start() + { + + } + + // Update is called once per frame + void Update() + { + startX = referenceLine.GetPosition(0).x; + endX = referenceLine.GetPosition(referenceLine.positionCount-1).x; + } +} diff --git a/Assets/Scripts/Prep/SeekController.cs.meta b/Assets/Scripts/Prep/SeekController.cs.meta new file mode 100644 index 0000000..6cc9c0e --- /dev/null +++ b/Assets/Scripts/Prep/SeekController.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b86087c8a2fd6a9418eed9f89da2c1d5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Prep/UI.meta b/Assets/Scripts/Prep/UI.meta new file mode 100644 index 0000000..3e9f6ad --- /dev/null +++ b/Assets/Scripts/Prep/UI.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ff78fa484d97b17409f765b93c5d7b00 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Prep/UI/OnContentFileSelected.cs b/Assets/Scripts/Prep/UI/OnContentFileSelected.cs new file mode 100644 index 0000000..183a98f --- /dev/null +++ b/Assets/Scripts/Prep/UI/OnContentFileSelected.cs @@ -0,0 +1,15 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class OnContentFileSelected : MonoBehaviour +{ + void Awake(){ + GetComponent