ProjectSquareBall/Assets/Scripts/Utils/SliderValueText.cs
2024-09-08 18:16:38 +05:30

31 lines
615 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
[RequireComponent(typeof(TMP_Text))]
public class SliderValueText : MonoBehaviour
{
public Slider slider;
void OnValidate(){
if(slider==null){
slider = GetComponentInParent<Slider>();
}
}
void Start()
{
slider.onValueChanged.AddListener(RefreshText);
txt= GetComponent<TMP_Text>();
RefreshText(slider.value);
}
TMP_Text txt;
void RefreshText(float value){
txt.text = slider.value.ToString("n3");
}
}