ProjectSquareBall/Assets/Scripts/Mover/MoverSettingsPanel.cs
2024-10-13 16:13:44 +05:30

31 lines
651 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
public class MoverSettingsPanel : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
{
public float touchdownTimer =0f;
public void OnPointerDown(PointerEventData eventData)
{
touchdownTimer =0f;
}
public void OnPointerUp(PointerEventData eventData)
{
if(touchdownTimer > 2){
settingsPanel.SetActive(true);
}
}
public GameObject settingsPanel;
void Update()
{
if(touchdownTimer < 3f){
touchdownTimer +=Time.deltaTime;
}
}
}