added drag and drop chip, spin force needs to be randomized
This commit is contained in:
@@ -5,6 +5,7 @@
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"com.unity.ide.rider": "3.0.18",
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"com.unity.ide.visualstudio": "2.0.17",
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"com.unity.ide.vscode": "1.2.5",
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"com.unity.postprocessing": "3.2.2",
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"com.unity.test-framework": "1.1.31",
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"com.unity.textmeshpro": "3.0.6",
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"com.unity.timeline": "1.6.4",
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@@ -1,11 +1,11 @@
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{
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"dependencies": {
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"com.unity.2d.animation": {
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"version": "7.0.9",
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"version": "7.0.2",
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"depth": 1,
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"source": "registry",
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"dependencies": {
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"com.unity.2d.common": "6.0.6",
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"com.unity.2d.common": "6.0.1",
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"com.unity.2d.sprite": "1.0.0",
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"com.unity.modules.animation": "1.0.0",
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"com.unity.modules.uielements": "1.0.0"
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@@ -13,7 +13,7 @@
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"url": "https://packages.unity.com"
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},
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"com.unity.2d.common": {
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"version": "6.0.6",
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"version": "6.0.1",
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"depth": 2,
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"source": "registry",
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"dependencies": {
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@@ -25,26 +25,26 @@
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"url": "https://packages.unity.com"
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},
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"com.unity.2d.path": {
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"version": "5.0.2",
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"version": "5.0.1",
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"depth": 2,
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"source": "registry",
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"dependencies": {},
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"url": "https://packages.unity.com"
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},
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"com.unity.2d.pixel-perfect": {
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"version": "5.0.3",
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"version": "5.0.1",
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"depth": 1,
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"source": "registry",
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"dependencies": {},
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"url": "https://packages.unity.com"
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},
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"com.unity.2d.psdimporter": {
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"version": "6.0.7",
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"version": "6.0.1",
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"depth": 1,
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"source": "registry",
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"dependencies": {
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"com.unity.2d.animation": "7.0.9",
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"com.unity.2d.common": "6.0.6",
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"com.unity.2d.animation": "7.0.1",
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"com.unity.2d.common": "6.0.0",
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"com.unity.2d.sprite": "1.0.0"
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},
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"url": "https://packages.unity.com"
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@@ -56,13 +56,13 @@
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"dependencies": {}
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},
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"com.unity.2d.spriteshape": {
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"version": "7.0.6",
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"version": "7.0.3",
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"depth": 1,
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"source": "registry",
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"dependencies": {
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"com.unity.mathematics": "1.1.0",
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"com.unity.2d.common": "6.0.4",
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"com.unity.2d.path": "5.0.2",
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"com.unity.2d.common": "6.0.1",
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"com.unity.2d.path": "5.0.1",
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"com.unity.modules.physics2d": "1.0.0"
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},
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"url": "https://packages.unity.com"
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@@ -74,7 +74,7 @@
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"dependencies": {}
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},
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"com.unity.2d.tilemap.extras": {
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"version": "2.2.4",
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"version": "2.2.1",
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"depth": 1,
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"source": "registry",
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"dependencies": {
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@@ -86,7 +86,7 @@
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"url": "https://packages.unity.com"
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},
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"com.unity.burst": {
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"version": "1.6.6",
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"version": "1.6.0",
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"depth": 3,
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"source": "registry",
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"dependencies": {
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@@ -113,13 +113,13 @@
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"depth": 0,
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"source": "builtin",
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"dependencies": {
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"com.unity.2d.animation": "7.0.9",
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"com.unity.2d.pixel-perfect": "5.0.3",
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"com.unity.2d.psdimporter": "6.0.7",
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"com.unity.2d.animation": "7.0.2",
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"com.unity.2d.pixel-perfect": "5.0.1",
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"com.unity.2d.psdimporter": "6.0.1",
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"com.unity.2d.sprite": "1.0.0",
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"com.unity.2d.spriteshape": "7.0.6",
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"com.unity.2d.spriteshape": "7.0.3",
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"com.unity.2d.tilemap": "1.0.0",
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"com.unity.2d.tilemap.extras": "2.2.4"
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"com.unity.2d.tilemap.extras": "2.2.1"
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}
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},
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"com.unity.ide.rider": {
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@@ -148,12 +148,21 @@
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"url": "https://packages.unity.com"
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},
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"com.unity.mathematics": {
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"version": "1.2.6",
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"version": "1.2.5",
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"depth": 2,
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"source": "registry",
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"dependencies": {},
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"url": "https://packages.unity.com"
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},
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"com.unity.postprocessing": {
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"version": "3.2.2",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.modules.physics": "1.0.0"
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},
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"url": "https://packages.unity.com"
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},
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"com.unity.test-framework": {
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"version": "1.1.31",
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"depth": 0,
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