Levels fixed

This commit is contained in:
2023-02-08 14:56:59 +05:30
parent 49837acabc
commit 59f01f98c6
18 changed files with 782 additions and 840 deletions

View File

@@ -14,7 +14,7 @@ GameObject:
- component: {fileID: 1401925064809260275}
m_Layer: 0
m_Name: Player
m_TagString: Untagged
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -73,7 +73,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: ebfe1595074284e4ba3c93b799b775cd, type: 3}
m_Sprite: {fileID: 21300000, guid: b17eeea0b0d0d489c96df6c0c83c26a6, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
@@ -122,7 +122,7 @@ PolygonCollider2D:
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 5.86, y: 4.46}
oldSize: {x: 8.98, y: 8.98}
newSize: {x: 17.7, y: 17.7}
adaptiveTilingThreshold: 0.5
drawMode: 0