Building Selection started + Outline

This commit is contained in:
Sewmina
2022-04-04 03:38:16 +05:30
parent b577d25a62
commit 0ace8baa66
289 changed files with 44124 additions and 2180 deletions

View File

@@ -0,0 +1,33 @@
//
// OutlineMask.shader
// QuickOutline
//
// Created by Chris Nolet on 2/21/18.
// Copyright © 2018 Chris Nolet. All rights reserved.
//
Shader "Custom/Outline Mask" {
Properties {
[Enum(UnityEngine.Rendering.CompareFunction)] _ZTest("ZTest", Float) = 0
}
SubShader {
Tags {
"Queue" = "Transparent+100"
"RenderType" = "Transparent"
}
Pass {
Name "Mask"
Cull Off
ZTest [_ZTest]
ZWrite Off
ColorMask 0
Stencil {
Ref 1
Pass Replace
}
}
}
}