Item shop functioning

This commit is contained in:
Sewmina
2022-05-06 00:36:18 +05:30
parent 95583003f3
commit 1c998cb146
46 changed files with 5069 additions and 1346 deletions

View File

@@ -1,4 +1,3 @@
using System;
using System.Collections;
using UnityEngine;
using UnityEngine.Events;
@@ -28,6 +27,11 @@ public class WorldItemSelector : MonoBehaviour
if(Selector.insideHall){
HumanInteractor interactor = hit.collider.GetComponent<HumanInteractor>();
Selector.selectHuman(interactor);
WorldspaceButton button = hit.collider.GetComponent<WorldspaceButton>();
if(button!=null){
button.Click();
}
}
}else{
Selector.selectBuilding(null);