changed camera angle, ground color and added upgrade and infos button and menus UI
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@@ -18,14 +18,14 @@ public class SelectedItemMenu : MonoBehaviour
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}
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void OnUpgradeClicked(){
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Debug.Log("Opening Upgrade Menu for : " + Selector.selectedBuilding.buildingData.name);
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// Debug.Log("Opening Upgrade Menu for : " + Selector.selectedBuilding.buildingData.name);
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for(int i = 0; i < menus.Length; i++){
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menus[i].upgradeMenu.SetActive(menus[i].relatedBuildings.Contains(Selector.selectedBuilding.buildingData));
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}
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}
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void OnInfoClicked(){
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Debug.Log("Opening Info Menu for : " + Selector.selectedBuilding.buildingData.name);
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// Debug.Log("Opening Info Menu for : " + Selector.selectedBuilding.buildingData.name);
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for(int i = 0; i < menus.Length; i++){
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menus[i].infoMenu.SetActive(menus[i].relatedBuildings.Contains(Selector.selectedBuilding.buildingData));
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}
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