SkinShop done and building menus integrated
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@@ -53,7 +53,7 @@ public class Building : MonoBehaviour
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public void Upgrade(){
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if(curLevel >= buildingData.levels.Count-1){Debug.Log("Already max");return;}
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int cost = buildingData.levels[curLevel+1].price;
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// Debug.Log("Upgrading " + buildingData.buildingName + " for " + cost + " coins");
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Debug.Log("Upgrading " + buildingData.buildingName + " for " + cost + " coins");
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switch (curLevel)
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{
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