SkinShop done and building menus integrated
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@@ -18,8 +18,22 @@ public class BuildingManager : MonoBehaviour
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}
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public void UpdateBuildings(){
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Debug.Log("Im getting called");
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public async void UpdateBuildings(){
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foreach (Building building in buildings){
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if(!building.gameObject.activeSelf){
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continue;
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}
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bool buildingExists = false;
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foreach (BuildingState buildingState in DBmanager.buildingStates){
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if(buildingState.id == building.buildingData.buildingName){
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buildingExists =true;
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}
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}
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if(!buildingExists){
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await DBmanager.AddBuilding(building.buildingData);
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}
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}
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foreach (Building building in buildings){
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bool buildingExists = false;
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foreach (BuildingState buildingState in DBmanager.buildingStates){
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