SkinShop done and building menus integrated
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@@ -21,7 +21,7 @@ public class CollectBtn : MonoBehaviour
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void Update()
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{
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collectableAmount=((DateTime.UtcNow - lastCollected).TotalSeconds * productionRate);
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collectableAmount=((DateTime.UtcNow - lastCollected).TotalSeconds * ((productionRate/60f)/60f));
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txt.text = ((int)collectableAmount).ToString();
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btn.interactable = collectableAmount > 1;
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@@ -35,7 +35,7 @@ public class CollectBtn : MonoBehaviour
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}
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async void OnClick(){
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collectableAmount=((DateTime.Now - lastCollected).TotalSeconds * productionRate);
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collectableAmount=((DateTime.UtcNow - lastCollected).TotalSeconds * ((productionRate/60f)/60f));
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lastCollected = await DBmanager.GetNetworkTime();
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switch (resourceType){
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case CollectablesData.ResourceType.Metal:
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