Fixed few bugs
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@@ -35,13 +35,15 @@ public class ItemShop : MonoBehaviour
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buyBtn.interactable = selectedItem.price < DBmanager.Coins && selectedItem.gems < DBmanager.Gems;
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}
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public void BuySelected(){
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public async void BuySelected(){
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if(selectedItem == null){
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Debug.LogError("Cant buy, No item is selected");
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return;
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}
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DBmanager.SetCoins(DBmanager.Coins - selectedItem.price);
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buyBtn.interactable=false;
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await DBmanager.SetCoins(DBmanager.Coins - selectedItem.price);
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DBmanager.SetGems(DBmanager.Gems- selectedItem.gems);
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SelectShopItem(selectedItem);
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}
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}
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