diff --git a/Assets/Game/Scenes/GameScene.unity b/Assets/Game/Scenes/GameScene.unity index 4aea757ed..129c53676 100644 --- a/Assets/Game/Scenes/GameScene.unity +++ b/Assets/Game/Scenes/GameScene.unity @@ -19128,7 +19128,19 @@ MonoBehaviour: m_TargetGraphic: {fileID: 630632410} m_OnClick: m_PersistentCalls: - m_Calls: [] + m_Calls: + - m_Target: {fileID: 1534737060} + m_TargetAssemblyTypeName: ShopScript, Assembly-CSharp + m_MethodName: CheatGems + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 --- !u!114 &195368261 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Assets/Game/Scripts/ShopScript.cs b/Assets/Game/Scripts/ShopScript.cs index 32704ef80..83c7e2e33 100644 --- a/Assets/Game/Scripts/ShopScript.cs +++ b/Assets/Game/Scripts/ShopScript.cs @@ -41,6 +41,10 @@ public class ShopScript : MonoBehaviour DBmanager.SetGems(DBmanager.Gems - gemCost); } + public void CheatGems(){ + DBmanager.SetGems(DBmanager.Gems + 1000); + } + public void openShop() { shopButtonName = EventSystem.current.currentSelectedGameObject.name;