Load balancer + kills text + most time and some other stuff
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101
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File diff suppressed because it is too large
Load Diff
51064
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Normal file
51064
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Normal file
File diff suppressed because it is too large
Load Diff
7
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7
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2452
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2452
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Normal file
File diff suppressed because it is too large
Load Diff
7
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7
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|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
1066
Assets/Game/Scenes/TestScene/Settings.prefab
Normal file
1066
Assets/Game/Scenes/TestScene/Settings.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Game/Scenes/TestScene/Settings.prefab.meta
Normal file
7
Assets/Game/Scenes/TestScene/Settings.prefab.meta
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 5c1614503cde7ee4f88434a99e939dfc
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -20,6 +20,9 @@ public class DBmanager : MonoBehaviour
|
|||
private static int gems = 0;
|
||||
private static int metal = 0;
|
||||
private static int trophies = 0;
|
||||
private static int mostTime=0;
|
||||
private static int doubleKills,tripleKills,quadKills,pentaKills = 0;
|
||||
|
||||
private static List<InventoryEntry> inventory;
|
||||
private static List<int> expPassCollected = new List<int>();
|
||||
private static List<string> skinsPurchased = new List<string>();
|
||||
|
|
@ -31,6 +34,11 @@ public class DBmanager : MonoBehaviour
|
|||
public static int Gems => gems;
|
||||
public static int Metal => metal;
|
||||
public static int Trophies => trophies;
|
||||
public static int MostTime=> mostTime;
|
||||
public static int DoubleKills => doubleKills;
|
||||
public static int TripleKills => tripleKills;
|
||||
public static int QuadKills => quadKills;
|
||||
public static int PentaKills => pentaKills;
|
||||
public static float Level => level;
|
||||
public static int LevelInt => Mathf.CeilToInt(level);
|
||||
public static List<int> ExpPassCollected => expPassCollected;
|
||||
|
|
@ -293,6 +301,166 @@ public class DBmanager : MonoBehaviour
|
|||
OnStateChanged.Invoke();
|
||||
}
|
||||
|
||||
public async static void SetMostTime(int newValue, bool justOffline = false)
|
||||
{
|
||||
WWWForm form = new WWWForm();
|
||||
form.AddField("name", username);
|
||||
form.AddField("mostTime", newValue);
|
||||
int oldValue = mostTime;
|
||||
mostTime = newValue;
|
||||
if (justOffline) { return; }
|
||||
using (UnityWebRequest www = UnityWebRequest.Post(phpRoot + "set_mostTime.php", form))
|
||||
{
|
||||
var operation = www.SendWebRequest();
|
||||
while (!operation.isDone)
|
||||
{
|
||||
await Task.Yield();
|
||||
}
|
||||
|
||||
if (www.downloadHandler.text == "0")
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
mostTime = oldValue;
|
||||
Debug.Log("Response : " + www.downloadHandler.text);
|
||||
Debug.LogWarning("Failed to set most time to " + newValue);
|
||||
}
|
||||
}
|
||||
|
||||
GameManager.Refresh();
|
||||
OnStateChanged.Invoke();
|
||||
}
|
||||
|
||||
public async static void SetDoubleKills(int newValue, bool justOffline = false)
|
||||
{
|
||||
WWWForm form = new WWWForm();
|
||||
form.AddField("name", username);
|
||||
form.AddField("value", newValue);
|
||||
int oldValue = doubleKills;
|
||||
doubleKills = newValue;
|
||||
if (justOffline) { return; }
|
||||
using (UnityWebRequest www = UnityWebRequest.Post(phpRoot + "set_double_kills.php", form))
|
||||
{
|
||||
var operation = www.SendWebRequest();
|
||||
while (!operation.isDone)
|
||||
{
|
||||
await Task.Yield();
|
||||
}
|
||||
|
||||
if (www.downloadHandler.text == "0")
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
doubleKills = oldValue;
|
||||
Debug.Log("Response : " + www.downloadHandler.text);
|
||||
Debug.LogWarning("Failed to set double kills to " + newValue);
|
||||
}
|
||||
}
|
||||
|
||||
GameManager.Refresh();
|
||||
OnStateChanged.Invoke();
|
||||
}
|
||||
|
||||
public async static void SetTripleKills(int newValue, bool justOffline = false)
|
||||
{
|
||||
WWWForm form = new WWWForm();
|
||||
form.AddField("name", username);
|
||||
form.AddField("value", newValue);
|
||||
int oldValue = tripleKills;
|
||||
tripleKills = newValue;
|
||||
if (justOffline) { return; }
|
||||
using (UnityWebRequest www = UnityWebRequest.Post(phpRoot + "set_triple_kills.php", form))
|
||||
{
|
||||
var operation = www.SendWebRequest();
|
||||
while (!operation.isDone)
|
||||
{
|
||||
await Task.Yield();
|
||||
}
|
||||
|
||||
if (www.downloadHandler.text == "0")
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
tripleKills = oldValue;
|
||||
Debug.Log("Response : " + www.downloadHandler.text);
|
||||
Debug.LogWarning("Failed to set triple kills to " + newValue);
|
||||
}
|
||||
}
|
||||
|
||||
GameManager.Refresh();
|
||||
OnStateChanged.Invoke();
|
||||
}
|
||||
|
||||
public async static void SetQuadKills(int newValue, bool justOffline = false)
|
||||
{
|
||||
WWWForm form = new WWWForm();
|
||||
form.AddField("name", username);
|
||||
form.AddField("value", newValue);
|
||||
int oldValue = quadKills;
|
||||
quadKills = newValue;
|
||||
if (justOffline) { return; }
|
||||
using (UnityWebRequest www = UnityWebRequest.Post(phpRoot + "set_quad_kills.php", form))
|
||||
{
|
||||
var operation = www.SendWebRequest();
|
||||
while (!operation.isDone)
|
||||
{
|
||||
await Task.Yield();
|
||||
}
|
||||
|
||||
if (www.downloadHandler.text == "0")
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
quadKills = oldValue;
|
||||
Debug.Log("Response : " + www.downloadHandler.text);
|
||||
Debug.LogWarning("Failed to set quad kills to " + newValue);
|
||||
}
|
||||
}
|
||||
|
||||
GameManager.Refresh();
|
||||
OnStateChanged.Invoke();
|
||||
}
|
||||
|
||||
public async static void SetPentaKills(int newValue, bool justOffline = false)
|
||||
{
|
||||
WWWForm form = new WWWForm();
|
||||
form.AddField("name", username);
|
||||
form.AddField("value", newValue);
|
||||
int oldValue = pentaKills;
|
||||
pentaKills = newValue;
|
||||
if (justOffline) { return; }
|
||||
using (UnityWebRequest www = UnityWebRequest.Post(phpRoot + "set_penta_kills.php", form))
|
||||
{
|
||||
var operation = www.SendWebRequest();
|
||||
while (!operation.isDone)
|
||||
{
|
||||
await Task.Yield();
|
||||
}
|
||||
|
||||
if (www.downloadHandler.text == "0")
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
pentaKills = oldValue;
|
||||
Debug.Log("Response : " + www.downloadHandler.text);
|
||||
Debug.LogWarning("Failed to set penta kills to " + newValue);
|
||||
}
|
||||
}
|
||||
|
||||
GameManager.Refresh();
|
||||
OnStateChanged.Invoke();
|
||||
}
|
||||
|
||||
public static void SetExpPassCollected(string rawData, bool justOffline = false)
|
||||
{
|
||||
try
|
||||
|
|
|
|||
|
|
@ -17,11 +17,18 @@ public class GameManager : MonoBehaviour
|
|||
public TMP_Text metalTxt;
|
||||
// public TMP_Text oxygenTxt;
|
||||
public TMP_Text[] trophiesTxts;
|
||||
public TMP_Text[] mostTimeTxts;
|
||||
public TMP_Text doubleKillsTxt;
|
||||
public TMP_Text tripleKillsTxt;
|
||||
public TMP_Text quadKillsTxt;
|
||||
public TMP_Text pentaKillsTxt;
|
||||
|
||||
|
||||
public TMP_Text[] levelTxts;
|
||||
public Slider[] levelSliders;
|
||||
public TMP_Text[] levelProgressTxts;
|
||||
|
||||
public GameObject loadingScreen;
|
||||
// public GameObject loadingScreen;
|
||||
|
||||
[Header("Profile")]
|
||||
public GameObject profilePopup;
|
||||
|
|
@ -47,8 +54,6 @@ public class GameManager : MonoBehaviour
|
|||
RefreshData();
|
||||
}
|
||||
|
||||
loadingScreen.SetActive(false);
|
||||
|
||||
}
|
||||
|
||||
float networkCheckTimer = 0;
|
||||
|
|
@ -88,6 +93,15 @@ public class GameManager : MonoBehaviour
|
|||
foreach(TMP_Text trophiesTxt in trophiesTxts){
|
||||
trophiesTxt.text = DBmanager.Trophies.ToString();
|
||||
}
|
||||
foreach(TMP_Text mostTimeTxt in mostTimeTxts){
|
||||
mostTimeTxt.text = SceneData.SecondsToText(DBmanager.MostTime);
|
||||
}
|
||||
|
||||
doubleKillsTxt.text = DBmanager.DoubleKills.ToString();
|
||||
tripleKillsTxt.text = DBmanager.TripleKills.ToString();
|
||||
quadKillsTxt.text = DBmanager.QuadKills.ToString();
|
||||
pentaKillsTxt.text = DBmanager.PentaKills.ToString();
|
||||
|
||||
// oxygenTxt.text = DBmanager.Trophies.ToString();
|
||||
foreach (TMP_Text levelTxt in levelTxts)
|
||||
{
|
||||
|
|
@ -109,9 +123,10 @@ public class GameManager : MonoBehaviour
|
|||
|
||||
public async void LoadMinigame()
|
||||
{
|
||||
loadingScreen.SetActive(true);
|
||||
await Task.Delay(1000);
|
||||
SceneManager.LoadScene("MinigameMenu");
|
||||
// loadingScreen.SetActive(true);
|
||||
// await Task.Delay(1000);
|
||||
// SceneManager.LoadScene("Minigame");
|
||||
LoadingScreen.instance.LoadLevel("Minigame");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
62
Assets/Game/Scripts/LoadingScreen.cs
Normal file
62
Assets/Game/Scripts/LoadingScreen.cs
Normal file
|
|
@ -0,0 +1,62 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
public class LoadingScreen : MonoBehaviour
|
||||
{
|
||||
public static LoadingScreen instance;
|
||||
CanvasGroup canvasGroup;
|
||||
public Slider loadingProgress;
|
||||
public TMPro.TMP_Text loadingProgressTxt;
|
||||
|
||||
void Awake(){
|
||||
instance =this;
|
||||
}
|
||||
void Start()
|
||||
{
|
||||
DontDestroyOnLoad(gameObject);
|
||||
canvasGroup = GetComponent<CanvasGroup>();
|
||||
}
|
||||
|
||||
public void LoadLevel(string levelName){
|
||||
StartCoroutine(loadlLevel(levelName));
|
||||
}
|
||||
|
||||
IEnumerator loadlLevel(string levelName){
|
||||
canvasGroup.alpha=0;
|
||||
canvasGroup.blocksRaycasts=true;
|
||||
SetProgress(0);
|
||||
while(canvasGroup.alpha< 1f){
|
||||
canvasGroup.alpha+=0.03f;
|
||||
yield return new WaitForFixedUpdate();
|
||||
}
|
||||
while(RegionManager.selectedServer == null){
|
||||
loadingProgressTxt.text = "Preparing";
|
||||
yield return new WaitForSeconds(0.5f);
|
||||
}
|
||||
AsyncOperation asyncOperation = SceneManager.LoadSceneAsync(levelName);
|
||||
// asyncOperation.allowSceneActivation = false;
|
||||
while (!asyncOperation.isDone)
|
||||
{
|
||||
//Output the current progress
|
||||
// m_Text.text = "Loading progress: " + (asyncOperation.progress * 100) + "%";
|
||||
// Check if the load has finished
|
||||
SetProgress(asyncOperation.progress);
|
||||
yield return null;
|
||||
}
|
||||
yield return new WaitForSeconds(0.2f);
|
||||
|
||||
canvasGroup.blocksRaycasts=false;
|
||||
|
||||
while(canvasGroup.alpha> 0){
|
||||
canvasGroup.alpha-=0.03f;
|
||||
yield return new WaitForFixedUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
void SetProgress(float value){
|
||||
loadingProgress.value = value;
|
||||
loadingProgressTxt.text = (int)(value*100) + "%";
|
||||
}
|
||||
}
|
||||
11
Assets/Game/Scripts/LoadingScreen.cs.meta
Normal file
11
Assets/Game/Scripts/LoadingScreen.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c5c8585324f167adeb5f7768975c64fa
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -80,6 +80,13 @@ public class LoginManager : MonoBehaviour
|
|||
PlayerPrefs.SetString("password", login_password.text);
|
||||
PlayerPrefs.Save();}
|
||||
DBmanager.username = login_username.text;
|
||||
|
||||
DBmanager.SetPentaKills(int.Parse(www.text.Split('\t')[14]),true);
|
||||
DBmanager.SetQuadKills(int.Parse(www.text.Split('\t')[13]),true);
|
||||
DBmanager.SetTripleKills(int.Parse(www.text.Split('\t')[12]),true);
|
||||
DBmanager.SetDoubleKills(int.Parse(www.text.Split('\t')[11]),true);
|
||||
DBmanager.SetMostTime(int.Parse(www.text.Split('\t')[10]),true);
|
||||
|
||||
DBmanager.SetPurchasedSkins(www.text.Split('\t')[9]);
|
||||
DBmanager.GetInventoryFromServer(www.text.Split('\t')[8]);
|
||||
|
||||
|
|
|
|||
|
|
@ -9,6 +9,7 @@ public class AutoConnect : MonoBehaviour
|
|||
void Start()
|
||||
{
|
||||
if(isClient){
|
||||
FindObjectOfType<NetworkManager>().networkAddress = RegionManager.selectedServer.ip;
|
||||
FindObjectOfType<NetworkManager>().StartClient();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
56
Assets/Game/Scripts/Minigame/KillText.cs
Normal file
56
Assets/Game/Scripts/Minigame/KillText.cs
Normal file
|
|
@ -0,0 +1,56 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using TMPro;
|
||||
using UnityEngine.UI;
|
||||
public class KillText : MonoBehaviour
|
||||
{
|
||||
private static KillText instance;
|
||||
|
||||
void Awake(){
|
||||
instance = this;
|
||||
}
|
||||
public static void Show(int kills){
|
||||
if(instance==null){
|
||||
Debug.LogError("No KillText instance was found!");
|
||||
return;
|
||||
}
|
||||
Debug.Log("Showin kills for " + kills);
|
||||
instance.m_show((kills > 5) ? 5: kills);
|
||||
}
|
||||
|
||||
private void m_show(int kills){
|
||||
if(kills < 2){return;}
|
||||
imgKills.sprite= sprites[kills-2];
|
||||
|
||||
instance.anim.CrossFadeInFixedTime("anim",0.1f);
|
||||
|
||||
switch(kills){
|
||||
case 2:
|
||||
txtKills.text = "Double Kill!";
|
||||
DBmanager.SetDoubleKills(DBmanager.DoubleKills+1);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
txtKills.text = "Triple Kill!";
|
||||
DBmanager.SetTripleKills(DBmanager.TripleKills+1);
|
||||
|
||||
break;
|
||||
case 4:
|
||||
txtKills.text = "Quad Kill!";
|
||||
DBmanager.SetQuadKills(DBmanager.QuadKills+1);
|
||||
|
||||
break;
|
||||
case 5:
|
||||
txtKills.text = "Penta Kill!";
|
||||
DBmanager.SetPentaKills(DBmanager.PentaKills+1);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public Animator anim;
|
||||
public Sprite[] sprites;
|
||||
public Image imgKills;
|
||||
public TMP_Text txtKills;
|
||||
}
|
||||
11
Assets/Game/Scripts/Minigame/KillText.cs.meta
Normal file
11
Assets/Game/Scripts/Minigame/KillText.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 74b20ae065c1d6e57ae0380cb25bb83b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -22,6 +22,7 @@ public class MinigameManager : NetworkBehaviour
|
|||
|
||||
private void Awake()
|
||||
{
|
||||
// if(!DBmanager.LoggedIn){SceneManager.LoadScene(0);}
|
||||
SceneData.GameManager = this;
|
||||
instance = this;
|
||||
|
||||
|
|
@ -136,21 +137,27 @@ public class MinigameManager : NetworkBehaviour
|
|||
{
|
||||
StartCoroutine(setRespawn(player));
|
||||
}
|
||||
public void Restart(){
|
||||
if(SceneData.localPlayer.GetComponent<SpaceshipController>().dead){
|
||||
SetRespawn(SceneData.localPlayer);
|
||||
}else{
|
||||
Debug.LogError("You aren't dead, you can't restart unless you are dead.");
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator setRespawn(GameObject player)
|
||||
{
|
||||
if (isServer)
|
||||
{
|
||||
player.SetActive(false);
|
||||
yield return new WaitForSeconds(3);
|
||||
// if (isServer)
|
||||
// {
|
||||
// player.SetActive(false);
|
||||
// yield return new WaitForSeconds(0.1f);
|
||||
Vector3 RespawnPoint = NetworkManager.startPositions[Random.Range(0, NetworkManager.startPositions.Count - 1)].position;
|
||||
|
||||
player.GetComponent<SpaceshipController>().Respawn(RespawnPoint);
|
||||
}
|
||||
else
|
||||
{
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
yield return new WaitForSeconds(1);
|
||||
}
|
||||
// }
|
||||
}
|
||||
|
||||
Vector3 getRandomPositionOnMap()
|
||||
|
|
@ -174,10 +181,12 @@ public class MinigameManager : NetworkBehaviour
|
|||
|
||||
public GameObject loadingScreen;
|
||||
public async void BackToBase(){
|
||||
loadingScreen.SetActive(true);
|
||||
await Task.Delay(1000);
|
||||
// loadingScreen.SetActive(true);
|
||||
// await Task.Delay(1000);
|
||||
LoadingScreen.instance.LoadLevel("GameScene");
|
||||
NetworkManager.singleton.StopClient();
|
||||
SceneManager.LoadScene("MinigameMenu");
|
||||
// SceneManager.LoadScene("GameScene");
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -7,7 +7,12 @@ using TMPro;
|
|||
public class SceneDataHolder : MonoBehaviour
|
||||
{
|
||||
public Transform trailCollidersParent;
|
||||
[Header("Deadscreen")]
|
||||
public GameObject deadScreen;
|
||||
public GameObject xpEarnings;
|
||||
public GameObject metalEarnings;
|
||||
public TMP_Text survivalTimeTxt;
|
||||
public TMP_Text mostTimeTxt;
|
||||
public EventTrigger boostBtn;
|
||||
public TMP_Text timerTxt;
|
||||
void Awake()
|
||||
|
|
@ -21,6 +26,16 @@ public class SceneDataHolder : MonoBehaviour
|
|||
public void OnBoostDown(){
|
||||
SceneData.OnBoostDown.Invoke();
|
||||
}
|
||||
|
||||
public void ShowDeadscreen(int xpEarned, int metalEarned, double survivalTime){
|
||||
deadScreen.SetActive(true);
|
||||
xpEarnings.SetActive(xpEarned > 0); metalEarnings.SetActive(metalEarned > 0);
|
||||
xpEarnings.GetComponentInChildren<TMP_Text>().text = xpEarned.ToString();
|
||||
metalEarnings.GetComponentInChildren<TMP_Text>().text = metalEarned.ToString();
|
||||
survivalTimeTxt.text = SceneData.SecondsToText(survivalTime);
|
||||
mostTimeTxt.text = SceneData.SecondsToText(DBmanager.MostTime);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -31,10 +46,13 @@ public static class SceneData{
|
|||
public static UnityEvent OnBoostDown = new UnityEvent();
|
||||
public static UnityEvent OnBoostUp = new UnityEvent();
|
||||
|
||||
public static void SetTimerTxt(double seconds){
|
||||
public static void SetTimerTxt(double seconds){
|
||||
holder.timerTxt.text = SecondsToText(seconds);
|
||||
}
|
||||
|
||||
public static string SecondsToText(double seconds){
|
||||
int secs = ((int)(seconds % 60));
|
||||
int mins = Mathf.FloorToInt((float)(seconds/60));
|
||||
|
||||
holder.timerTxt.text = mins + ":"+ secs.ToString("00");
|
||||
return mins + ":"+ secs.ToString("00");
|
||||
}
|
||||
}
|
||||
|
|
@ -6,10 +6,16 @@ using UnityEngine.UI;
|
|||
|
||||
public class SpaceshipController : NetworkBehaviour
|
||||
{
|
||||
public SpriteRenderer playerImg;
|
||||
public SkinsData skins;
|
||||
[SyncVar(hook=nameof(OnSkinChanged))]
|
||||
public string skinName = null;
|
||||
[SyncVar(hook=nameof(OnPnameChanged))]
|
||||
public string pname;
|
||||
[SyncVar(hook=nameof(OnScoresChanged))]
|
||||
public int Scores;
|
||||
[SyncVar(hook=nameof(OnKillsChanged))]
|
||||
public int Kills;
|
||||
[SyncVar(hook=nameof(OnTrailTimeChanged))]
|
||||
public float trailTime;
|
||||
public float trailIncrementRate = 0.5f;
|
||||
|
|
@ -48,6 +54,20 @@ public class SpaceshipController : NetworkBehaviour
|
|||
pnameTxt.text = newName;
|
||||
}
|
||||
|
||||
[Command]
|
||||
void CmdSetSkin(string newSkin){
|
||||
skinName = newSkin;
|
||||
}
|
||||
|
||||
void OnSkinChanged(string oldSkin, string newSkin){
|
||||
ChangeSkin(newSkin);
|
||||
}
|
||||
|
||||
void ChangeSkin(string name){
|
||||
Sprite newSprite = SkinManagerHelper.getSkinSprite(name,skins);
|
||||
playerImg.sprite = newSprite;
|
||||
}
|
||||
|
||||
|
||||
void OnScoresChanged(int oldScores, int newScores){
|
||||
Debug.Log($"Add scores { newScores - oldScores}, (total: {newScores})");
|
||||
|
|
@ -89,21 +109,40 @@ public class SpaceshipController : NetworkBehaviour
|
|||
}
|
||||
[SyncVar]
|
||||
double startedTime = 0;
|
||||
|
||||
void ResetStats(){
|
||||
startedXp = DBmanager.Xp;
|
||||
startedMetal = DBmanager.Metal;
|
||||
}
|
||||
|
||||
void Start()
|
||||
{
|
||||
scaleMultiplier=1;
|
||||
if (isLocalPlayer)
|
||||
{
|
||||
ResetStats();
|
||||
if (joystick == null) { joystick = FindObjectOfType<Joystick>(); }
|
||||
FindObjectOfType<CameraFollower>().SetTarget(transform);
|
||||
string myName = PlayerPrefs.GetString("username");
|
||||
SceneData.localPlayer = gameObject;
|
||||
SceneData.OnBoostDown.AddListener(OnBoostDown);
|
||||
SceneData.OnBoostUp.AddListener(OnBoostUp);
|
||||
//Set username
|
||||
if(isServer){pname=myName;}else{
|
||||
CmdSetPname(myName);
|
||||
}
|
||||
|
||||
//Set Skin
|
||||
if(!DBmanager.SkinsPurchased.Contains(SkinShopManager.GetEquipedSkin())){
|
||||
//False skin purchase
|
||||
}else{
|
||||
if(isServer){
|
||||
skinName = SkinShopManager.GetEquipedSkin();
|
||||
}else{
|
||||
CmdSetSkin(SkinShopManager.GetEquipedSkin());
|
||||
}
|
||||
}
|
||||
|
||||
pnameTxt.text = myName;
|
||||
pnameTxt.gameObject.SetActive(false);
|
||||
|
||||
|
|
@ -139,7 +178,11 @@ public class SpaceshipController : NetworkBehaviour
|
|||
CmdCheatKills();
|
||||
}
|
||||
// Debug.Log(startedTime-NetworkTime.time);
|
||||
SceneData.SetTimerTxt((startedTime ==0) ? 0 :NetworkTime.time - startedTime);
|
||||
double survivalTime = (startedTime ==0) ? 0 :NetworkTime.time - startedTime;
|
||||
if(DBmanager.MostTime < (int)survivalTime){
|
||||
DBmanager.SetMostTime((int)survivalTime);
|
||||
}
|
||||
SceneData.SetTimerTxt(survivalTime);
|
||||
}
|
||||
//Simulate on both client and server
|
||||
if (isLocalPlayer || isServer)
|
||||
|
|
@ -401,12 +444,13 @@ public class SpaceshipController : NetworkBehaviour
|
|||
|
||||
public void TrailCollided(Collider2D hit){
|
||||
if(!isServer){
|
||||
Debug.Log("Got hit : " + hit.name);
|
||||
// Debug.Log("This cannot run on client, That's illegal!"); // <-- What this log says
|
||||
return;
|
||||
}
|
||||
|
||||
SpaceshipController deadPlayer = hit.GetComponent<SpaceshipController>();
|
||||
|
||||
Debug.Log("got hit by player? : " + deadPlayer != null);
|
||||
if(deadPlayer!=null && !deadPlayer.dead){ // <-- okay we killed someone | KILLCODE
|
||||
deadPlayer.Die(pname);
|
||||
Debug.Log($"{pname} killed {deadPlayer.pname}");
|
||||
|
|
@ -415,10 +459,24 @@ public class SpaceshipController : NetworkBehaviour
|
|||
}
|
||||
|
||||
void OnKill(){
|
||||
Kills++;
|
||||
Scores+= 10; //TODO: Need to change Scores on kills?
|
||||
scaleMultiplier+=0.05f;
|
||||
OnScaleChanged(scaleMultiplier,scaleMultiplier);
|
||||
IncreaseTrail(trailIncrementRate);
|
||||
RpcOnKill();
|
||||
}
|
||||
|
||||
[ClientRpc]
|
||||
void RpcOnKill(){
|
||||
|
||||
}
|
||||
|
||||
void OnKillsChanged(int oldVal, int newVal){
|
||||
if(isLocalPlayer){
|
||||
Debug.Log("Show kills for " + newVal);
|
||||
KillText.Show(newVal);
|
||||
}
|
||||
}
|
||||
|
||||
void IncreaseTrail(float rate){
|
||||
|
|
@ -464,13 +522,18 @@ public class SpaceshipController : NetworkBehaviour
|
|||
scaleMultiplier=1;
|
||||
dead=true;
|
||||
Scores=0;
|
||||
Kills=0;
|
||||
startedTime=NetworkTime.time;
|
||||
trailTime = 1;
|
||||
trailMgr.trail.time = trailTime;
|
||||
RpcDie(killer);
|
||||
MinigameManager.instance.SetRespawn(gameObject);
|
||||
gameObject.SetActive(false);
|
||||
//MinigameManager.instance.SetRespawn(gameObject);
|
||||
}
|
||||
|
||||
private int startedXp;
|
||||
private int startedMetal;
|
||||
|
||||
[ClientRpc]
|
||||
public void RpcDie(string killer){
|
||||
Debug.Log($"{killer} killed {pname} : isItMe? -> {isLocalPlayer}");
|
||||
|
|
@ -478,11 +541,26 @@ public class SpaceshipController : NetworkBehaviour
|
|||
gameObject.SetActive(false);
|
||||
if(isLocalPlayer){
|
||||
//TODO: Death message goes here
|
||||
SceneData.holder.deadScreen.SetActive(true);
|
||||
SceneData.holder.ShowDeadscreen(DBmanager.Xp - startedXp, DBmanager.Metal - startedMetal, NetworkTime.time - startedTime);
|
||||
}
|
||||
}
|
||||
|
||||
public void Respawn(Vector3 respawnPoint){
|
||||
Debug.Log("Respawning " + pname);
|
||||
|
||||
if(isServer){
|
||||
respawn(respawnPoint);
|
||||
}else{
|
||||
CmdRespawn(respawnPoint);
|
||||
}
|
||||
}
|
||||
|
||||
[Command]
|
||||
void CmdRespawn(Vector3 respawnPoint){
|
||||
respawn(respawnPoint);
|
||||
}
|
||||
|
||||
public void respawn(Vector3 respawnPoint){
|
||||
dead=false;
|
||||
trailMgr.trail.emitting =false;
|
||||
trailMgr.trail.Clear();
|
||||
|
|
@ -506,6 +584,7 @@ public class SpaceshipController : NetworkBehaviour
|
|||
|
||||
if(isLocalPlayer){
|
||||
SceneData.holder.deadScreen.SetActive(false);
|
||||
ResetStats();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,30 +4,7 @@ using UnityEngine;
|
|||
|
||||
public class SpaceshipSkin : MonoBehaviour
|
||||
{
|
||||
public SpriteRenderer playerImg;
|
||||
public SkinsData skinsData;
|
||||
private bool initialized=false;
|
||||
void Update()
|
||||
{
|
||||
if(!DBmanager.LoggedIn) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(!initialized){
|
||||
|
||||
//Validate the ownership of skin here
|
||||
if(!DBmanager.SkinsPurchased.Contains(SkinShopManager.GetEquipedSkin())){
|
||||
return; //False skin purchase
|
||||
}
|
||||
|
||||
Sprite newSprite = SkinManagerHelper.getSkinSprite(SkinShopManager.GetEquipedSkin(),skinsData);
|
||||
if(newSprite==null){return;}
|
||||
|
||||
playerImg.sprite = newSprite;
|
||||
|
||||
initialized = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static class SkinManagerHelper{
|
||||
|
|
|
|||
|
|
@ -17,7 +17,7 @@ public class TrailMgr : MonoBehaviour
|
|||
|
||||
// Update is called once per frame
|
||||
void Update(){
|
||||
#if PLATFORM_ANDROID
|
||||
// #if PLATFORM_ANDROID
|
||||
positions = new Vector3[trail.positionCount];
|
||||
int length = trail.GetPositions(positions);
|
||||
if(length > trailsPool.Count){
|
||||
|
|
@ -38,13 +38,14 @@ public class TrailMgr : MonoBehaviour
|
|||
trailsPool[i].SetActive(false);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
// #endif
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void OnColliderHit(Collider2D hit){
|
||||
controller.TrailCollided(hit);
|
||||
Debug.Log("Got hit:" +hit.name);
|
||||
}
|
||||
|
||||
void OnValidate(){
|
||||
|
|
|
|||
93
Assets/Game/Scripts/RegionManager.cs
Normal file
93
Assets/Game/Scripts/RegionManager.cs
Normal file
|
|
@ -0,0 +1,93 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using TMPro;
|
||||
public class RegionManager : MonoBehaviour
|
||||
{
|
||||
public static RegionManager instance;
|
||||
[SerializeField]
|
||||
public static RegionServerData selectedServer;
|
||||
[SerializeField]
|
||||
public List<RegionServerData> servers = new List<RegionServerData>();
|
||||
public Button btn_auto;
|
||||
public TMP_Text[] selectedServerTxts;
|
||||
void Start()
|
||||
{
|
||||
UpdateServerData();
|
||||
|
||||
UpdateSelectedRegion();
|
||||
|
||||
foreach(RegionServerData server in servers){
|
||||
server.btn_select.onClick.AddListener(()=>{SetRegionOverride(server.name);});
|
||||
}
|
||||
btn_auto.onClick.AddListener(()=>{ SetRegionOverride(""); });
|
||||
}
|
||||
|
||||
public void UpdateServerData(){
|
||||
StartCoroutine(updatePing());
|
||||
}
|
||||
|
||||
IEnumerator updatePing(){
|
||||
for(int i=0;i < servers.Count;i++){
|
||||
WaitForSeconds f = new WaitForSeconds(0.05f);
|
||||
Ping p = new Ping(servers[i].ip);
|
||||
while (p.isDone == false)
|
||||
{
|
||||
yield return f;
|
||||
}
|
||||
|
||||
servers[i].ping = p.time;
|
||||
foreach(TMPro.TMP_Text pingTxt in servers[i].pingTxts){
|
||||
pingTxt.text = p.time + " ms";
|
||||
pingTxt.color = (p.time < 90) ? Color.green : (p.time < 140) ? Color.yellow : Color.red;
|
||||
}
|
||||
if(selectedServer == null || (!PlayerPrefs.HasKey("regionOverride") && selectedServer.ping > p.time)){ // <-- Auto select best server
|
||||
selectedServer = servers[i];
|
||||
}
|
||||
}
|
||||
yield return new WaitForSeconds(2);
|
||||
StartCoroutine(updatePing());
|
||||
UpdateSelectedRegion();
|
||||
}
|
||||
|
||||
public void SetRegionOverride(string region){
|
||||
Debug.Log("Setting region override to " + region);
|
||||
foreach(RegionServerData server in servers){
|
||||
if(server.name == region){
|
||||
PlayerPrefs.SetString("regionOverride", region);
|
||||
PlayerPrefs.Save();
|
||||
selectedServer = server;
|
||||
UpdateSelectedRegion();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//No server found for the said region
|
||||
PlayerPrefs.DeleteKey("regionOverride");
|
||||
PlayerPrefs.Save();
|
||||
|
||||
UpdateSelectedRegion();
|
||||
}
|
||||
|
||||
void UpdateSelectedRegion(){
|
||||
btn_auto.interactable = PlayerPrefs.HasKey("regionOverride");
|
||||
|
||||
foreach(RegionServerData server in servers){
|
||||
server.btn_select.interactable = PlayerPrefs.HasKey("regionOverride") ? (server.name != PlayerPrefs.GetString("regionOverride")): true;
|
||||
}
|
||||
|
||||
foreach(TMP_Text selectedServerTxt in selectedServerTxts){
|
||||
selectedServerTxt.text = PlayerPrefs.HasKey("regionOverride") ? PlayerPrefs.GetString("regionOverride") : "Auto - " + (selectedServer == null ? "/" : selectedServer.name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[System.Serializable]
|
||||
public class RegionServerData{
|
||||
public string name;
|
||||
public string ip;
|
||||
public int ping;
|
||||
public TMPro.TMP_Text[] pingTxts;
|
||||
public Button btn_select;
|
||||
}
|
||||
11
Assets/Game/Scripts/RegionManager.cs.meta
Normal file
11
Assets/Game/Scripts/RegionManager.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b3c586ba0306111edb3dbf6fa10f8e46
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
3293
Assets/Warlock.log
3293
Assets/Warlock.log
File diff suppressed because it is too large
Load Diff
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
117
upf.sln
117
upf.sln
|
|
@ -1,90 +1,75 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{81D9F3F8-C93A-B7A8-EA43-2868619EFE2A}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{f8f3d981-3ac9-a8b7-ea43-2868619efe2a}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SimpleWebTransport", "SimpleWebTransport.csproj", "{8D7EEFF4-B499-02A2-8A27-32DCFCE49CFE}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SimpleWebTransport", "SimpleWebTransport.csproj", "{f4ef7e8d-99b4-a202-8a27-32dcfce49cfe}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Examples", "Mirror.Examples.csproj", "{DAC71A6F-7D27-44EE-8547-E218C93F84DF}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Examples", "Mirror.Examples.csproj", "{6f1ac7da-277d-ee44-8547-e218c93f84df}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror", "Mirror.csproj", "{0F8B44D9-56E4-8FCF-8285-980F3496DF94}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror", "Mirror.csproj", "{d9448b0f-e456-cf8f-8285-980f3496df94}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Components", "Mirror.Components.csproj", "{E7A80302-5562-0B7E-3CBF-ECAE2398312C}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Whinarn.UnityMeshSimplifier.Runtime", "Whinarn.UnityMeshSimplifier.Runtime.csproj", "{b99ffb8c-f6f2-f646-802e-7cb2e62d8c0c}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Telepathy", "Telepathy.csproj", "{11D8948C-8879-BF2E-1CC0-26B574688E67}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Components", "Mirror.Components.csproj", "{0203a8e7-6255-7e0b-3cbf-ecae2398312c}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "kcp2k", "kcp2k.csproj", "{AB2F7FCF-3DD8-66F3-F3B2-9D9E4EDDC3CC}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Telepathy", "Telepathy.csproj", "{8c94d811-7988-2ebf-1cc0-26b574688e67}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "where-allocations", "where-allocations.csproj", "{2EC220E0-BB60-197A-F116-EF587D3AE77F}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "kcp2k", "kcp2k.csproj", "{cf7f2fab-d83d-f366-f3b2-9d9e4eddc3cc}"
|
||||
EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Authenticators", "Mirror.Authenticators.csproj", "{78A60D52-D50E-5370-5E7F-1A7E3C90B70A}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "where-allocations", "where-allocations.csproj", "{e020c22e-60bb-7a19-f116-ef587d3ae77f}"
|
||||
EndProject
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Mirror.CodeGen", "Unity.Mirror.CodeGen.csproj", "{AD49B858-EAB7-01E4-5C5B-0056F4CEC462}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Authenticators", "Mirror.Authenticators.csproj", "{520da678-0ed5-7053-5e7f-1a7e3c90b70a}"
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||||
EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Editor", "Mirror.Editor.csproj", "{D933CB74-FAAA-6F4B-1603-B7B7C41EDD4C}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Mirror.CodeGen", "Unity.Mirror.CodeGen.csproj", "{58b849ad-b7ea-e401-5c5b-0056f4cec462}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.CompilerSymbols", "Mirror.CompilerSymbols.csproj", "{86E7D3E1-7361-3A5F-7812-807511D3F547}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Editor", "Mirror.Editor.csproj", "{74cb33d9-aafa-4b6f-1603-b7b7c41edd4c}"
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||||
EndProject
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{994E7620-A232-3B61-C7BD-2B420A48759F}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.CompilerSymbols", "Mirror.CompilerSymbols.csproj", "{e1d3e786-6173-5f3a-7812-807511d3f547}"
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||||
EndProject
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.com.consulo.ide.Editor", "Unity.com.consulo.ide.Editor.csproj", "{f3918ae7-b834-5fa8-e000-01833c449c8e}"
|
||||
EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{20764e99-32a2-613b-c7bd-2b420a48759f}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Whinarn.UnityMeshSimplifier.Editor", "Whinarn.UnityMeshSimplifier.Editor.csproj", "{9c3e4793-780d-e333-1ec5-d5e17feec6f2}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{8D7EEFF4-B499-02A2-8A27-32DCFCE49CFE}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{8D7EEFF4-B499-02A2-8A27-32DCFCE49CFE}.Release|Any CPU.Build.0 = Release|Any CPU
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{DAC71A6F-7D27-44EE-8547-E218C93F84DF}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{DAC71A6F-7D27-44EE-8547-E218C93F84DF}.Release|Any CPU.Build.0 = Release|Any CPU
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{0F8B44D9-56E4-8FCF-8285-980F3496DF94}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{0F8B44D9-56E4-8FCF-8285-980F3496DF94}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{0F8B44D9-56E4-8FCF-8285-980F3496DF94}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{0F8B44D9-56E4-8FCF-8285-980F3496DF94}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{E7A80302-5562-0B7E-3CBF-ECAE2398312C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{E7A80302-5562-0B7E-3CBF-ECAE2398312C}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{E7A80302-5562-0B7E-3CBF-ECAE2398312C}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{E7A80302-5562-0B7E-3CBF-ECAE2398312C}.Release|Any CPU.Build.0 = Release|Any CPU
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{11D8948C-8879-BF2E-1CC0-26B574688E67}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{11D8948C-8879-BF2E-1CC0-26B574688E67}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{11D8948C-8879-BF2E-1CC0-26B574688E67}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{11D8948C-8879-BF2E-1CC0-26B574688E67}.Release|Any CPU.Build.0 = Release|Any CPU
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{AB2F7FCF-3DD8-66F3-F3B2-9D9E4EDDC3CC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{AB2F7FCF-3DD8-66F3-F3B2-9D9E4EDDC3CC}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{AB2F7FCF-3DD8-66F3-F3B2-9D9E4EDDC3CC}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{AB2F7FCF-3DD8-66F3-F3B2-9D9E4EDDC3CC}.Release|Any CPU.Build.0 = Release|Any CPU
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{2EC220E0-BB60-197A-F116-EF587D3AE77F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{2EC220E0-BB60-197A-F116-EF587D3AE77F}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{2EC220E0-BB60-197A-F116-EF587D3AE77F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2EC220E0-BB60-197A-F116-EF587D3AE77F}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{78A60D52-D50E-5370-5E7F-1A7E3C90B70A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{78A60D52-D50E-5370-5E7F-1A7E3C90B70A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{78A60D52-D50E-5370-5E7F-1A7E3C90B70A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{78A60D52-D50E-5370-5E7F-1A7E3C90B70A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{AD49B858-EAB7-01E4-5C5B-0056F4CEC462}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{AD49B858-EAB7-01E4-5C5B-0056F4CEC462}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{AD49B858-EAB7-01E4-5C5B-0056F4CEC462}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{AD49B858-EAB7-01E4-5C5B-0056F4CEC462}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{D933CB74-FAAA-6F4B-1603-B7B7C41EDD4C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D933CB74-FAAA-6F4B-1603-B7B7C41EDD4C}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D933CB74-FAAA-6F4B-1603-B7B7C41EDD4C}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D933CB74-FAAA-6F4B-1603-B7B7C41EDD4C}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{86E7D3E1-7361-3A5F-7812-807511D3F547}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{86E7D3E1-7361-3A5F-7812-807511D3F547}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{86E7D3E1-7361-3A5F-7812-807511D3F547}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{86E7D3E1-7361-3A5F-7812-807511D3F547}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{994E7620-A232-3B61-C7BD-2B420A48759F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{994E7620-A232-3B61-C7BD-2B420A48759F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{994E7620-A232-3B61-C7BD-2B420A48759F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{994E7620-A232-3B61-C7BD-2B420A48759F}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{f8f3d981-3ac9-a8b7-ea43-2868619efe2a}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{f8f3d981-3ac9-a8b7-ea43-2868619efe2a}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{f4ef7e8d-99b4-a202-8a27-32dcfce49cfe}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{f4ef7e8d-99b4-a202-8a27-32dcfce49cfe}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{6f1ac7da-277d-ee44-8547-e218c93f84df}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{6f1ac7da-277d-ee44-8547-e218c93f84df}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{d9448b0f-e456-cf8f-8285-980f3496df94}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{d9448b0f-e456-cf8f-8285-980f3496df94}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{b99ffb8c-f6f2-f646-802e-7cb2e62d8c0c}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{b99ffb8c-f6f2-f646-802e-7cb2e62d8c0c}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{0203a8e7-6255-7e0b-3cbf-ecae2398312c}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{0203a8e7-6255-7e0b-3cbf-ecae2398312c}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{8c94d811-7988-2ebf-1cc0-26b574688e67}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{8c94d811-7988-2ebf-1cc0-26b574688e67}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{cf7f2fab-d83d-f366-f3b2-9d9e4eddc3cc}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{cf7f2fab-d83d-f366-f3b2-9d9e4eddc3cc}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{e020c22e-60bb-7a19-f116-ef587d3ae77f}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{e020c22e-60bb-7a19-f116-ef587d3ae77f}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{520da678-0ed5-7053-5e7f-1a7e3c90b70a}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{520da678-0ed5-7053-5e7f-1a7e3c90b70a}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{58b849ad-b7ea-e401-5c5b-0056f4cec462}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{58b849ad-b7ea-e401-5c5b-0056f4cec462}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{74cb33d9-aafa-4b6f-1603-b7b7c41edd4c}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{74cb33d9-aafa-4b6f-1603-b7b7c41edd4c}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{e1d3e786-6173-5f3a-7812-807511d3f547}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{e1d3e786-6173-5f3a-7812-807511d3f547}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{f3918ae7-b834-5fa8-e000-01833c449c8e}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{f3918ae7-b834-5fa8-e000-01833c449c8e}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{20764e99-32a2-613b-c7bd-2b420a48759f}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{20764e99-32a2-613b-c7bd-2b420a48759f}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{9c3e4793-780d-e333-1ec5-d5e17feec6f2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{9c3e4793-780d-e333-1ec5-d5e17feec6f2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user