updated login/register ui, accidentally deleted message sender game object
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@@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: c55e5965306ce2f47be20e846abe32de
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externalObjects: {}
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userData:
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@@ -2,13 +2,15 @@ using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using TMPro;
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public class LoginManager : MonoBehaviour
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{
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public InputField login_username;
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public InputField login_password;
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public TMP_InputField login_username;
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public TMP_InputField login_password;
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public Button loginBtn;
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public InputField reg_username;
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public InputField reg_password;
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public TMP_InputField reg_username;
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public TMP_InputField reg_password;
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public Button regBtn;
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void Start()
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15
Assets/Game/Scripts/OtherUIbuttons.cs
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15
Assets/Game/Scripts/OtherUIbuttons.cs
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@@ -0,0 +1,15 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using TMPro;
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public class OtherUIbuttons : MonoBehaviour
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{
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public GameObject Re;
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public void forgotPass()
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{
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Re.SetActive(true);
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}
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}
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11
Assets/Game/Scripts/OtherUIbuttons.cs.meta
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11
Assets/Game/Scripts/OtherUIbuttons.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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