Inventory implemented
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@@ -86,6 +86,8 @@ public class LoginManager : MonoBehaviour
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PlayerPrefs.SetString("password", login_password.text);
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PlayerPrefs.Save();}
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DBmanager.username = login_username.text;
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DBmanager.GetInventoryFromServer(www.text.Split('\t')[8]);
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DBmanager.SetExpPassCollected(www.text.Split('\t')[7]);
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DBmanager.SetXp(int.Parse(www.text.Split('\t')[6]),true);
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DBmanager.GetBuildingStates(www.text.Split('\t')[5]);
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