UI's added, shop and basic currency are done, BUGS: can move around the map when scrolling shop, object do not get selected
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39
Assets/Game/Scripts/GetPrice.cs
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39
Assets/Game/Scripts/GetPrice.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using TMPro;
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public class GetPrice : MonoBehaviour
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{
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public TMP_Text mytext;
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public TMP_Text gemsText;
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private float gemsAmount;
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private float updatedPrice = 0f;
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private float price = 0f;
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// Start is called before the first frame update
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void Start()
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{
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updatedPrice = gemsAmount - price;
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void getPrice()
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{
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if(updatedPrice >= price){
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price = float.Parse(mytext.text);
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gemsAmount = float.Parse(gemsText.text);
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updatedPrice = gemsAmount - price;
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gemsText.text = updatedPrice.ToString();
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}
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else Debug.Log("Not enough gems");
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}
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}
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