This commit is contained in:
2022-05-19 16:51:35 +05:30
45 changed files with 259142 additions and 10 deletions

View File

@@ -24,6 +24,7 @@ public class SellMenu : MonoBehaviour
public int gemsAmount;
public int oxygenAmount;
public int metalAmount;
public Image selectedItemImg;
void Start()
{
Refresh();
@@ -50,9 +51,17 @@ public class SellMenu : MonoBehaviour
for(int i =0; i < inventorySlots.Length; i++){
if(i < DBmanager.Inventory.Count){
inventorySlots[i].GetComponent<Image>().sprite =emptySlotImage;
InventoryItem itemData = Inventory.GetInventoryItem(DBmanager.Inventory[i].Item);
if(itemData==null){
Debug.LogError("Couldn't find data for " + DBmanager.Inventory[i].Item);
}
inventorySlots[i].transform.GetChild(0).GetComponent<Image>().sprite = itemData.image;
inventorySlots[i].interactable=true;
inventorySlots[i].onClick.RemoveAllListeners();
inventorySlots[i].onClick.AddListener(()=>{selectInventoryItem(itemData);});
}else{
inventorySlots[i].GetComponent<Image>().sprite = emptySlotImage;
inventorySlots[i].transform.GetChild(0).GetComponent<Image>().sprite = emptySlotImage;
inventorySlots[i].interactable=false;
}
}
}
@@ -72,4 +81,7 @@ public class SellMenu : MonoBehaviour
// selected
Refresh();
}
public void selectInventoryItem(InventoryItem item){
selectedItemImg.sprite = item.image;
}
}