Human interactor inside hall
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@@ -6,6 +6,8 @@ public class Building : MonoBehaviour
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public BuildingData buildingData;
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public int curLevel;
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public Outline[] outlines;
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public bool autoGetOutlines = true;
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public DateTime lastCollected;
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void OnDrawGizmos() {
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@@ -17,7 +19,7 @@ public class Building : MonoBehaviour
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void Awake(){
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//if(outline == null){outline = GetComponent<Outline>();}
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outlines = GetComponentsInChildren<Outline>();
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if(autoGetOutlines){ outlines = GetComponentsInChildren<Outline>(); }
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ToggleOutlines(false);
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Selector.OnSelectedChanged.AddListener(OnSelectedChanged);
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transform.tag = "Building";
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