Human interactor inside hall
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@@ -49,7 +49,7 @@ public class CameraManager : MonoBehaviour
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public void JoinMainHall(){
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Selector.enabled=false;
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Selector.insideHall=true;
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Selector.selectBuilding(null);
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leaveHallBtn.SetActive(true);
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defaultPos = cam.position;
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@@ -58,7 +58,7 @@ public class CameraManager : MonoBehaviour
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}
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public void LeaveMainHall(){
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Selector.enabled=true;
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Selector.insideHall=false;
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leaveHallBtn.SetActive(false);
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StartCoroutine(ToggleMainHallCamera(false));
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}
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