Init DB, Login/Register, Online Data Saving + retreival. Selection bug fixed

This commit is contained in:
Sewmina
2022-04-07 03:09:59 +05:30
parent 9b47eecf6d
commit be666ef0d2
1380 changed files with 78289 additions and 24519 deletions

View File

@@ -10,11 +10,41 @@ public class ShopScript : MonoBehaviour
public string shopButtonName;
public void OnClickBuyCoins(int packNumber){
int coinGain =0;
int gemCost = 0;
switch(packNumber){
case 0:
coinGain=1000;
gemCost =10;
break;
case 1:
coinGain=6300;
gemCost =60;
break;
case 2:
coinGain=27600;
gemCost =120;
break;
case 3:
coinGain=57600;
gemCost =250;
break;
}
if(gemCost > DBmanager.Gems){
Debug.Log("Not enough gems!");
return;
}
DBmanager.SetCoins(DBmanager.Coins + coinGain);
DBmanager.SetGems(DBmanager.Gems - gemCost);
}
public void openShop()
{
shopButtonName = EventSystem.current.currentSelectedGameObject.name;
checkButton();
}
public void checkButton()